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* restored fileJAROWMR2024-12-07
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* restore fileJAROWMR2024-12-07
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* improved physics for AIJAROWMR2024-12-07
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* pulled AIJAROWMR2024-12-07
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| * Implemented path_followmax-0012024-12-06
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| * Implemented flee and arrive behaviorsmax-0012024-12-06
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| * Improved examplemax-0012024-12-06
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| * Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| * | Corrected accumulate_force()max-0012024-12-06
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| * | Using Rigidbody from now onmax-0012024-12-06
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| * | Make formatmax-0012024-12-06
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| * | Modified game loopmax-0012024-12-06
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| * | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| * | | Added some explanation to Vector2max-0012024-12-06
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| * | | Make formatmax-0012024-12-05
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| * | | Used Mediatormax-0012024-12-05
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| * | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| * | | | Implemeted seek behaviormax-0012024-12-04
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| * | | | Increased gameloop timemax-0012024-12-04
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| * | | | Extended Vector2max-0012024-12-04
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| * | | | Setup some behaviorsmax-0012024-12-04
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| * | | | Added AI componentmax-0012024-12-04
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| * | | | Modified test and setup of AISystemmax-0012024-12-04
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* | | | | nitpick #59Loek Le Blansch2024-12-06
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* | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | | | | fixed testsheavydemon212024-12-06
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* | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | | | | make formatheavydemon212024-12-06
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| * | | | | implemented feedbackheavydemon212024-12-06
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| * | | | | make formatheavydemon212024-12-06
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| * | | | | implemented final max feedbackheavydemon212024-12-06
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| * | | | | added animatorsystem updateheavydemon212024-12-06
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| * | | | | make formatheavydemon212024-12-06
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| * | | | | merged masterheavydemon212024-12-06
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| * | | | | Merge branch 'master' into decouplingheavydemon212024-12-06
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| * | | | | make formatheavydemon212024-12-04
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| * | | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
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| * | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon212024-12-03
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| * | | | | make formatheavydemon212024-12-02
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| * | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| * | | | | making struct constructorsheavydemon212024-12-02
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| * | | | | tmp commitheavydemon212024-12-02
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| * | | | | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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| * | | | | make formatheavydemon212024-11-30
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| * | | | | improved animatorheavydemon212024-11-30
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| * | | | | cleaner camera implementationheavydemon212024-11-30
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| * | | | | zoomed viewportheavydemon212024-11-30
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| * | | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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| * | | | | working floating point black barsheavydemon212024-11-29
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* | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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