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* loeks feedback changesWBoerenkamps2024-12-04
* last changesWBoerenkamps2024-12-04
* last changeWBoerenkamps2024-12-04
* feedback changesWBoerenkamps2024-12-04
* removed iostream headerWBoerenkamps2024-12-04
* make formatWBoerenkamps2024-12-04
* if button outside viewport fixWBoerenkamps2024-12-04
* make formatWBoerenkamps2024-12-03
* changed test for changesWBoerenkamps2024-12-03
* world units for clickWBoerenkamps2024-12-03
* Merge branch 'jaro/collision-system' into wouter/exampleGameWBoerenkamps2024-12-03
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| * `make format`Loek Le Blansch2024-12-03
| * implemented feedback removed get_width and height --> get_size for both textu...heavydemon212024-12-03
| * make formatheavydemon212024-12-02
| * rendering color workingheavydemon212024-12-02
| * fixed the color functionalityheavydemon212024-12-02
| * Merge branch 'master' into niels/rendering_colorheavydemon212024-12-02
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| | * `make format`Loek Le Blansch2024-11-28
| | * implemented loek feedbackheavydemon212024-11-28
| | * sprite had include wrong orderheavydemon212024-11-28
| | * make formatheavydemon212024-11-28
| | * adjusted more it should now be finsishedheavydemon212024-11-28
| | * removed animator rectangleheavydemon212024-11-28
| | * implemented feedback to have draw structheavydemon212024-11-28
| | * making test work againheavydemon212024-11-28
| | * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| | * | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
| | * | make formatheavydemon212024-11-28
| | * | feedback implementedheavydemon212024-11-28
| | * | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
| | * | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
| | * | removed shared_ptr from spriteheavydemon212024-11-27
| | * | implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
| | * | removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
| | * | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
| | * | implemented all the feedbackheavydemon212024-11-26
| | * | make formatheavydemon212024-11-26
| | * | added window default config settingsheavydemon212024-11-26
| | * | adjusted vector2 to vec2heavydemon212024-11-26
| | * | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| | * | | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
| | * | | added doxygen commentsheavydemon212024-11-22
| | * | | make formatheavydemon212024-11-22
| | * | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
| | * | | working scaling image with scaling world to screenheavydemon212024-11-22
| | * | | working aspect ratio in world units. and add pillarboxing/letterboxing depend...heavydemon212024-11-22
| | * | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| | * | | | adjusted branch based on feedbackheavydemon212024-11-20
| | * | | | rendering based on world unites instead of pixelsheavydemon212024-11-18
| | * | | | first version world postions with cameraheavydemon212024-11-18