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* Adjusted rendering so that now a gameobject can have multiple sprites with ↵heavydemon212024-11-12
| | | | particles and another texture
* adjusted renderingsystemheavydemon212024-11-11
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* adjusted rendering and exampleheavydemon212024-11-11
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* rendering particleheavydemon212024-11-11
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* Merge branch 'jaro/particle-system-master' into niels/RenderingParticleheavydemon212024-11-11
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| * clang format and tidyJAROWMR2024-11-10
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| * Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR2024-11-10
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| * | changed includesJAROWMR2024-11-10
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| * | added forward declaration and const reference spriteJAROWMR2024-11-10
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| * | added comments and code standardJAROWMR2024-11-10
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| * | improved readablity codeJAROWMR2024-11-10
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| * | added boundary tests and added functionalityJAROWMR2024-11-10
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| * | added tests and fixed bugs in systemJAROWMR2024-11-10
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| * | added unit test for particlesJAROWMR2024-11-10
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| * | fixed buildJAROWMR2024-11-08
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| * | particle updatedJaro2024-11-08
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* | | adjusted render a little and added a error img of the chosen img did not ↵heavydemon212024-11-11
| | | | | | | | | | | | load. this prevents exceptions
* | | Adjusted rendering to make it work with newer systemheavydemon212024-11-11
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* | nitpicks (merge #27)Loek Le Blansch2024-11-08
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* | Merge branch 'niels/cleanup' of github.com:lonkaars/crepeLoek Le Blansch2024-11-08
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| * fixed all the RAIIheavydemon212024-11-08
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| * Made it RAIIheavydemon212024-11-08
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| * updated to satisfy the code reviewheavydemon212024-11-08
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| * fixed include code-styleheavydemon212024-11-08
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| * fixed the includes and const settingsheavydemon212024-11-08
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| * todo's animator systemheavydemon212024-11-08
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| * code styleheavydemon212024-11-08
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* | `make format`Loek Le Blansch2024-11-08
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* merge `master` into `loek/savemgr`Loek Le Blansch2024-11-07
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| * merge #25 + nitpickingLoek Le Blansch2024-11-07
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| * corrected doxygen commentjaroWMR2024-11-07
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| * Make formatmax-0012024-11-07
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| * remove sdlappjaroWMR2024-11-07
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| * added physics systemjaroWMR2024-11-07
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| * update clang-tidy configurationLoek Le Blansch2024-11-07
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| * add game_object_id_t typeLoek Le Blansch2024-11-07
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| * no more singleton systemsLoek Le Blansch2024-11-07
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| * merge #20Loek Le Blansch2024-11-07
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| * Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| | * fix script example segmentation faultLoek Le Blansch2024-11-07
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| * | Made id constmax-0012024-11-07
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| * | Made name and tag constmax-0012024-11-07
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| * | Made game_object_id constmax-0012024-11-07
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| * | Removed destructormax-0012024-11-07
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| * | Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| | * fix code standard and merge #19Loek Le Blansch2024-11-06
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| | * Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| | * | Renamed methods and replaced the queue with a simple stringmax-0012024-11-06
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| | * | Used const references instead of pass by valuemax-0012024-11-06
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| | * | Make formatmax-0012024-11-06
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