index
:
project-spc
demo
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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crepe
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Author
Age
...
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rename Resource to Asset
Loek Le Blansch
2024-10-05
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restructure unit tests and dummies
Loek Le Blansch
2024-10-05
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rendering and facade
heavydemon21
2024-10-22
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rendering system
heavydemon21
2024-10-08
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changed sound back
heavydemon21
2024-10-03
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working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
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removed submodule and updating resource_manager
heavydemon21
2024-10-01
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Merge branch 'loek/audio' into niels/resource-manager
heavydemon21
2024-10-01
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`make format`
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
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rename SoundSystem to SoundContext (1/2)
Loek Le Blansch
2024-10-01
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implement remaining Sound functions
Loek Le Blansch
2024-10-01
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fix audio segfault
Loek Le Blansch
2024-10-01
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WIP cleanup (broken, but more like the class diagram)
Loek Le Blansch
2024-09-29
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implement audio poc using facade classes
Loek Le Blansch
2024-09-29
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implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
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more WIP audio facade
Loek Le Blansch
2024-09-28
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WIP Audio API + facade
Loek Le Blansch
2024-09-25
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/
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Added resources to crepe
heavydemon21
2024-10-01
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/
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shuffle files
Loek Le Blansch
2024-09-03
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