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| * | rename Resource to AssetLoek Le Blansch2024-10-05
| * | restructure unit tests and dummiesLoek Le Blansch2024-10-05
* | | rendering and facadeheavydemon212024-10-22
* | | rendering systemheavydemon212024-10-08
* | | changed sound backheavydemon212024-10-03
* | | working resource manager and textures and sprite to new standardheavydemon212024-10-02
* | | removed submodule and updating resource_managerheavydemon212024-10-01
* | | Merge branch 'loek/audio' into niels/resource-managerheavydemon212024-10-01
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| * | `make format`Loek Le Blansch2024-10-01
| * | rename SoundSystem to SoundContext (2/2)Loek Le Blansch2024-10-01
| * | rename SoundSystem to SoundContext (1/2)Loek Le Blansch2024-10-01
| * | implement remaining Sound functionsLoek Le Blansch2024-10-01
| * | fix audio segfaultLoek Le Blansch2024-10-01
| * | WIP cleanup (broken, but more like the class diagram)Loek Le Blansch2024-09-29
| * | implement audio poc using facade classesLoek Le Blansch2024-09-29
| * | implement debug logging functions and fix sound system segfaultLoek Le Blansch2024-09-29
| * | more WIP audio facadeLoek Le Blansch2024-09-28
| * | WIP Audio API + facadeLoek Le Blansch2024-09-25
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* / Added resources to crepeheavydemon212024-10-01
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* shuffle filesLoek Le Blansch2024-09-03