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path: root/src/crepe
Commit message (Collapse)AuthorAge
* feedbackWBoerenkamps13 days
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* changed function name and removed autoWBoerenkamps14 days
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* make formatWBoerenkamps14 days
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* feedback changesWBoerenkamps14 days
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* clarified doxygen and changed function nameWBoerenkamps14 days
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* changed infinity to 0WBoerenkamps14 days
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* fixed 0 division and duplicate startWBoerenkamps14 days
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* removed autoWBoerenkamps2024-12-09
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* checked for 0 divisionWBoerenkamps2024-12-09
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* removed unused functions and friend relationssWBoerenkamps2024-12-09
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* switched doxygenWBoerenkamps2024-12-09
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* added doxygensWBoerenkamps2024-12-09
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* fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps2024-12-09
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* removed white line and standard target fps = 60WBoerenkamps2024-12-09
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* merge masterWBoerenkamps2024-12-09
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* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-09
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| * hotfix draw callheavydemon212024-12-09
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| * revert #66 except for `src/test/InputTest.cpp`Loek Le Blansch2024-12-09
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| * fixed inputtest test because of adjusting inputtest values. however ↵heavydemon212024-12-08
| | | | | | | | inputtest passes while sdlcontext returns pixel coordinates?????
* | changed some function namesWBoerenkamps2024-12-09
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* | make formatWBoerenkamps2024-12-08
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* | added scaled fixed delta timeWBoerenkamps2024-12-08
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* | removed commentsWBoerenkamps2024-12-07
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* | added line breakWBoerenkamps2024-12-07
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* | removed duplicate dispatchWBoerenkamps2024-12-07
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* | make formatWBoerenkamps2024-12-07
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| * nitpick #59Loek Le Blansch2024-12-06
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| * Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * fixed testsheavydemon212024-12-06
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| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * make formatheavydemon212024-12-06
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| | * implemented feedbackheavydemon212024-12-06
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| | * make formatheavydemon212024-12-06
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| | * implemented final max feedbackheavydemon212024-12-06
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| | * added animatorsystem updateheavydemon212024-12-06
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| | * make formatheavydemon212024-12-06
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| | * merged masterheavydemon212024-12-06
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| | * Merge branch 'master' into decouplingheavydemon212024-12-06
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| | * | make formatheavydemon212024-12-04
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| | * | implemented feedback, cameraValues need better name?heavydemon212024-12-04
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| | * | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon212024-12-03
| | | | | | | | | | | | | | | | full duration
| | * | make formatheavydemon212024-12-02
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| | * | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| | * | making struct constructorsheavydemon212024-12-02
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| | * | tmp commitheavydemon212024-12-02
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| | * | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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| | * | make formatheavydemon212024-11-30
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| | * | improved animatorheavydemon212024-11-30
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| | * | cleaner camera implementationheavydemon212024-11-30
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