Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | merged further and changed to standard | heavydemon21 | 2024-10-22 |
| | |||
* | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-22 |
|\ | |||
| * | `make format` | Loek Le Blansch | 2024-10-17 |
| | | |||
| * | Make format | max-001 | 2024-10-16 |
| | | |||
| * | use find_package instead of add_subdirectory | Loek Le Blansch | 2024-10-10 |
| | | |||
| * | WIP ScriptSystem | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | `make format` | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | move components to separate files | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | add components_internal example | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | code standard v3 | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | WIP more code style enforcements | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | copy homemade ECS to crepe + correct code style | Loek Le Blansch | 2024-10-06 |
| | | |||
| * | `make format` + clang-tidy | Loek Le Blansch | 2024-10-05 |
| | | |||
| * | add doxygen comments to Asset class | Loek Le Blansch | 2024-10-05 |
| | | |||
| * | move Asset from crepe::api to crepe | Loek Le Blansch | 2024-10-05 |
| | | |||
| * | rename Resource to Asset | Loek Le Blansch | 2024-10-05 |
| | | |||
| * | restructure unit tests and dummies | Loek Le Blansch | 2024-10-05 |
| | | |||
* | | rendering and facade | heavydemon21 | 2024-10-22 |
| | | |||
* | | rendering system | heavydemon21 | 2024-10-08 |
| | | |||
* | | changed sound back | heavydemon21 | 2024-10-03 |
| | | |||
* | | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 |
| | | |||
* | | removed submodule and updating resource_manager | heavydemon21 | 2024-10-01 |
| | | |||
* | | Merge branch 'loek/audio' into niels/resource-manager | heavydemon21 | 2024-10-01 |
|\| | |||
| * | `make format` | Loek Le Blansch | 2024-10-01 |
| | | |||
| * | rename SoundSystem to SoundContext (2/2) | Loek Le Blansch | 2024-10-01 |
| | | |||
| * | rename SoundSystem to SoundContext (1/2) | Loek Le Blansch | 2024-10-01 |
| | | |||
| * | implement remaining Sound functions | Loek Le Blansch | 2024-10-01 |
| | | |||
| * | fix audio segfault | Loek Le Blansch | 2024-10-01 |
| | | |||
| * | WIP cleanup (broken, but more like the class diagram) | Loek Le Blansch | 2024-09-29 |
| | | |||
| * | implement audio poc using facade classes | Loek Le Blansch | 2024-09-29 |
| | | |||
| * | implement debug logging functions and fix sound system segfault | Loek Le Blansch | 2024-09-29 |
| | | |||
| * | more WIP audio facade | Loek Le Blansch | 2024-09-28 |
| | | |||
| * | WIP Audio API + facade | Loek Le Blansch | 2024-09-25 |
| | | |||
* | | Added resources to crepe | heavydemon21 | 2024-10-01 |
|/ | |||
* | shuffle files | Loek Le Blansch | 2024-09-03 |
Moving all code into src/crepe allows you to add the src folder as SYSTEM INTERFACE, resulting in includes that look like `<crepe/xyz.h>`. |