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| | * | | | | | | | | | Improved examplemax-0012024-12-06
| | * | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| | * | | | | | | | | | | Corrected accumulate_force()max-0012024-12-06
| | * | | | | | | | | | | Using Rigidbody from now onmax-0012024-12-06
| | * | | | | | | | | | | Make formatmax-0012024-12-06
| | * | | | | | | | | | | Modified game loopmax-0012024-12-06
| | * | | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| | * | | | | | | | | | | | Added some explanation to Vector2max-0012024-12-06
| | * | | | | | | | | | | | Make formatmax-0012024-12-05
| | * | | | | | | | | | | | Used Mediatormax-0012024-12-05
| | * | | | | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| | * | | | | | | | | | | | | Implemeted seek behaviormax-0012024-12-04
| | * | | | | | | | | | | | | Increased gameloop timemax-0012024-12-04
| | * | | | | | | | | | | | | Extended Vector2max-0012024-12-04
| | * | | | | | | | | | | | | Setup some behaviorsmax-0012024-12-04
| | * | | | | | | | | | | | | Added AI componentmax-0012024-12-04
| | * | | | | | | | | | | | | Modified test and setup of AISystemmax-0012024-12-04
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| * | | | | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon212024-12-10
| * | | | | | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to textu...heavydemon212024-12-09
| * | | | | | | | | | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
| * | | | | | | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon212024-12-08
* | | | | | | | | | | | | | WIPLoek Le Blansch2024-12-11
* | | | | | | | | | | | | | Merge branch 'master' into loek/replayLoek Le Blansch2024-12-11
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| * | | | | | | | | | | | | add SaveManager to LoopManagerLoek Le Blansch2024-12-10
| * | | | | | | | | | | | | use opaque type instead of forward declared DB for unique_ptr in SaveManagerLoek Le Blansch2024-12-10
| * | | | | | | | | | | | | merge masterLoek Le Blansch2024-12-10
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ merge masterLoek Le Blansch2024-12-10
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into loek/savemgrLoek Le Blansch2024-12-09
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| * | | | | | | | | | | | | | | minor cleanupLoek Le Blansch2024-12-07
| * | | | | | | | | | | | | | | `make format`Loek Le Blansch2024-12-07
| * | | | | | | | | | | | | | | add SaveManager to ScriptLoek Le Blansch2024-12-07
| * | | | | | | | | | | | | | | make SaveManager no longer a singletonLoek Le Blansch2024-12-07
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* | | | | | | | | | | | | | | big WIPLoek Le Blansch2024-12-10
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* | | | | | | | | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch2024-12-10
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| * | | | | | | | | | | | | fix AudioSystem bug + add regression testLoek Le Blansch2024-12-10
| * | | | | | | | | | | | | add ResourceManager to LoopManagerLoek Le Blansch2024-12-10
| * | | | | | | | | | | | | process feedback on #60Loek Le Blansch2024-12-10
| * | | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-09
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| * | | | | | | | | | | | merge masterLoek Le Blansch2024-12-07
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| * | | | | | | | | | | | `make format`Loek Le Blansch2024-12-05
| * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| * | | | | | | | | | | | remove copy/move constructor/operator from base ResourceLoek Le Blansch2024-12-04
| * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| * | | | | | | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| * | | | | | | | | | | | remove `Private`Loek Le Blansch2024-12-02
| * | | | | | | | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
| * | | | | | | | | | | | `make format`Loek Le Blansch2024-11-30
| * | | | | | | | | | | | test and debug audio systemLoek Le Blansch2024-11-30
| * | | | | | | | | | | | fix audio system implementationLoek Le Blansch2024-11-30
| * | | | | | | | | | | | audio system kinda workingLoek Le Blansch2024-11-29