Commit message (Expand) | Author | Age | ||
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| * | | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 | |
| * | | | added doxygen comments | heavydemon21 | 2024-11-22 | |
| * | | | make format | heavydemon21 | 2024-11-22 | |
| * | | | working moving camera, flip animations, resizing with animations, and black bars | heavydemon21 | 2024-11-22 | |
| * | | | working scaling image with scaling world to screen | heavydemon21 | 2024-11-22 | |
| * | | | working aspect ratio in world units. and add pillarboxing/letterboxing depend... | heavydemon21 | 2024-11-22 | |
| * | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-21 | |
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| * | | | adjusted branch based on feedback | heavydemon21 | 2024-11-20 | |
| * | | | rendering based on world unites instead of pixels | heavydemon21 | 2024-11-18 | |
| * | | | first version world postions with camera | heavydemon21 | 2024-11-18 | |
* | | | | improved readablity of check_collision function and reset LoopManager | JAROWMR | 2024-12-01 | |
* | | | | moved function | JAROWMR | 2024-12-01 | |
* | | | | improved doxygen comments | JAROWMR | 2024-12-01 | |
* | | | | removed struct and renamed structs | JAROWMR | 2024-12-01 | |
* | | | | feedback changes | JAROWMR | 2024-12-01 | |
* | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 2024-11-23 | |
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| * | | | more documentation | Loek Le Blansch | 2024-11-22 | |
* | | | | added doxygen comments | JAROWMR | 2024-11-23 | |
* | | | | Fixing PR | JAROWMR | 2024-11-23 | |
* | | | | fixed tiny bugs in system | JAROWMR | 2024-11-22 | |
* | | | | refactored collision system | JAROWMR | 2024-11-22 | |
* | | | | script fix | JAROWMR | 2024-11-22 | |
* | | | | merge with master | JAROWMR | 2024-11-22 | |
* | | | | merge with master | JAROWMR | 2024-11-22 | |
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| * | | | Merge remote-tracking branch 'origin/master' into max/vector2 | max-001 | 2024-11-22 | |
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| | * \ \ | Merge branch 'niels/rendering_transform_midpoint_bugfix' of github.com:lonkaa... | Loek Le Blansch | 2024-11-22 | |
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| | | * | | | rendering particles in at the center point and not in the top left corner. | heavydemon21 | 2024-11-21 | |
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| | * | | | store `game_object_id` by value instead of reference in Script | Loek Le Blansch | 2024-11-21 | |
| | * | | | `make format` | Loek Le Blansch | 2024-11-21 | |
| | * | | | use OptionalRef instead of pointer references | Loek Le Blansch | 2024-11-21 | |
| | * | | | merge `master` into `loek/scripts` | Loek Le Blansch | 2024-11-21 | |
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| | * | | | `make format` | Loek Le Blansch | 2024-11-21 | |
| | * | | | Merge branch 'master' into loek/scripts | Loek Le Blansch | 2024-11-21 | |
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| | * | | | | pull script/event changes from `loek/collision-system` | Loek Le Blansch | 2024-11-21 | |
| | * | | | | add Script::subscribe | Loek Le Blansch | 2024-11-20 | |
| | * | | | | Merge branch 'master' into loek/scripts | Loek Le Blansch | 2024-11-20 | |
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| | * | | | | | add Log function to script | Loek Le Blansch | 2024-11-20 | |
| * | | | | | | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 | |
| * | | | | | | Added <T> to arguments | max-001 | 2024-11-22 | |
| * | | | | | | Fix: added #pragma once | max-001 | 2024-11-21 | |
| * | | | | | | Fix: added #pragma once | max-001 | 2024-11-21 | |
| * | | | | | | Extended Vector2 | max-001 | 2024-11-21 | |
| * | | | | | | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 | |
| * | | | | | | Made Vector2 templated | max-001 | 2024-11-21 | |
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* | | | | | | fixed merge master | JAROWMR | 2024-11-22 | |
* | | | | | | copy constructor for collider for collision system | JAROWMR | 2024-11-21 | |
* | | | | | | merge with master | JAROWMR | 2024-11-21 | |
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| * | | | | | `make format`loek/util | Loek Le Blansch | 2024-11-21 | |
| * | | | | | Merge branch 'master' into loek/util | Loek Le Blansch | 2024-11-21 | |
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/doxygen | max-001 | 2024-11-21 | |
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