Commit message (Collapse) | Author | Age | |
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* | switched doxygen | WBoerenkamps | 2024-12-09 |
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* | added doxygens | WBoerenkamps | 2024-12-09 |
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* | fixed a small mistake in sceneManager and added the load_next_scene to the loop | WBoerenkamps | 2024-12-09 |
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* | removed white line and standard target fps = 60 | WBoerenkamps | 2024-12-09 |
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* | merge master | WBoerenkamps | 2024-12-09 |
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 2024-12-09 |
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| * | hotfix draw call | heavydemon21 | 2024-12-09 |
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| * | revert #66 except for `src/test/InputTest.cpp` | Loek Le Blansch | 2024-12-09 |
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| * | fixed inputtest test because of adjusting inputtest values. however ↵ | heavydemon21 | 2024-12-08 |
| | | | | | | | | inputtest passes while sdlcontext returns pixel coordinates????? | ||
* | | changed some function names | WBoerenkamps | 2024-12-09 |
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* | | make format | WBoerenkamps | 2024-12-08 |
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* | | added scaled fixed delta time | WBoerenkamps | 2024-12-08 |
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* | | removed comments | WBoerenkamps | 2024-12-07 |
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* | | added line break | WBoerenkamps | 2024-12-07 |
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* | | removed duplicate dispatch | WBoerenkamps | 2024-12-07 |
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* | | make format | WBoerenkamps | 2024-12-07 |
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* | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 2024-12-07 |
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| * | nitpick #59 | Loek Le Blansch | 2024-12-06 |
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| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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| | * | fixed tests | heavydemon21 | 2024-12-06 |
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| * | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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| | * | make format | heavydemon21 | 2024-12-06 |
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| | * | implemented feedback | heavydemon21 | 2024-12-06 |
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| | * | make format | heavydemon21 | 2024-12-06 |
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| | * | implemented final max feedback | heavydemon21 | 2024-12-06 |
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| | * | added animatorsystem update | heavydemon21 | 2024-12-06 |
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| | * | make format | heavydemon21 | 2024-12-06 |
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| | * | merged master | heavydemon21 | 2024-12-06 |
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| | * | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| | * | | make format | heavydemon21 | 2024-12-04 |
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| | * | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 |
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| | * | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵ | heavydemon21 | 2024-12-03 |
| | | | | | | | | | | | | | | | | full duration | ||
| | * | | make format | heavydemon21 | 2024-12-02 |
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| | * | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 |
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| | * | | making struct constructors | heavydemon21 | 2024-12-02 |
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| | * | | tmp commit | heavydemon21 | 2024-12-02 |
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| | * | | comments i animator and sprite. added sprite indepentdent scale and angle | heavydemon21 | 2024-12-02 |
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| | * | | make format | heavydemon21 | 2024-11-30 |
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| | * | | improved animator | heavydemon21 | 2024-11-30 |
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| | * | | cleaner camera implementation | heavydemon21 | 2024-11-30 |
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| | * | | zoomed viewport | heavydemon21 | 2024-11-30 |
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| | * | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 |
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| | * | | working floating point black bars | heavydemon21 | 2024-11-29 |
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| * | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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| | * | | | make format | JAROWMR | 2024-12-06 |
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| | * | | | review feedback | JAROWMR | 2024-12-06 |
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| | * | | | removed round | JAROWMR | 2024-12-06 |
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| | * | | | fixed float round issue | JAROWMR | 2024-12-06 |
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| | * | | | removed minus one from calculation | JAROWMR | 2024-12-06 |
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| | * | | | bug fox | JAROWMR | 2024-12-06 |
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