Commit message (Collapse) | Author | Age | |
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* | Adjusted rendering so that now a gameobject can have multiple sprites with ↵ | heavydemon21 | 10 days |
| | | | | particles and another texture | ||
* | adjusted renderingsystem | heavydemon21 | 11 days |
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* | adjusted rendering and example | heavydemon21 | 11 days |
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* | rendering particle | heavydemon21 | 11 days |
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* | Merge branch 'jaro/particle-system-master' into niels/RenderingParticle | heavydemon21 | 11 days |
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| * | clang format and tidy | JAROWMR | 12 days |
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| * | Merge branch 'master' of github.com:lonkaars/crepe into ↵ | JAROWMR | 12 days |
| |\ | | | | | | | | | | jaro/particle-system-master | ||
| * | | changed includes | JAROWMR | 12 days |
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| * | | added forward declaration and const reference sprite | JAROWMR | 12 days |
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| * | | added comments and code standard | JAROWMR | 12 days |
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| * | | improved readablity code | JAROWMR | 12 days |
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| * | | added boundary tests and added functionality | JAROWMR | 12 days |
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| * | | added tests and fixed bugs in system | JAROWMR | 12 days |
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| * | | added unit test for particles | JAROWMR | 12 days |
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| * | | fixed build | JAROWMR | 14 days |
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| * | | particle updated | Jaro | 14 days |
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* | | | adjusted render a little and added a error img of the chosen img did not ↵ | heavydemon21 | 11 days |
| | | | | | | | | | | | | load. this prevents exceptions | ||
* | | | Adjusted rendering to make it work with newer system | heavydemon21 | 11 days |
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* | | nitpicks (merge #27) | Loek Le Blansch | 14 days |
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* | | Merge branch 'niels/cleanup' of github.com:lonkaars/crepe | Loek Le Blansch | 14 days |
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| * | fixed all the RAII | heavydemon21 | 14 days |
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| * | Made it RAII | heavydemon21 | 14 days |
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| * | updated to satisfy the code review | heavydemon21 | 14 days |
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| * | fixed include code-style | heavydemon21 | 2024-11-08 |
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| * | fixed the includes and const settings | heavydemon21 | 2024-11-08 |
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| * | todo's animator system | heavydemon21 | 2024-11-08 |
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| * | code style | heavydemon21 | 2024-11-08 |
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* | | `make format` | Loek Le Blansch | 2024-11-08 |
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* | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-07 |
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| * | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 |
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| * | corrected doxygen comment | jaroWMR | 2024-11-07 |
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| * | Make format | max-001 | 2024-11-07 |
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| * | remove sdlapp | jaroWMR | 2024-11-07 |
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| * | added physics system | jaroWMR | 2024-11-07 |
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| * | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 |
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| * | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
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| * | no more singleton systems | Loek Le Blansch | 2024-11-07 |
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| * | merge #20 | Loek Le Blansch | 2024-11-07 |
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| * | Merge remote-tracking branch 'origin/master' into max/big-cleanup | max-001 | 2024-11-07 |
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| | * | fix script example segmentation fault | Loek Le Blansch | 2024-11-07 |
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| * | | Made id const | max-001 | 2024-11-07 |
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| * | | Made name and tag const | max-001 | 2024-11-07 |
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| * | | Made game_object_id const | max-001 | 2024-11-07 |
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| * | | Removed destructor | max-001 | 2024-11-07 |
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| * | | Merge remote-tracking branch 'origin/master' into max/big-cleanup | max-001 | 2024-11-07 |
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| | * | fix code standard and merge #19 | Loek Le Blansch | 2024-11-06 |
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| | * | Merge remote-tracking branch 'origin/master' into max/scenes | max-001 | 2024-11-06 |
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| | * | | Renamed methods and replaced the queue with a simple string | max-001 | 2024-11-06 |
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| | * | | Used const references instead of pass by value | max-001 | 2024-11-06 |
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| | * | | Make format | max-001 | 2024-11-06 |
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