index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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path:
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crepe
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Author
Age
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Adjusted rendering so that now a gameobject can have multiple sprites with pa...
heavydemon21
10 days
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adjusted renderingsystem
heavydemon21
10 days
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adjusted rendering and example
heavydemon21
10 days
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rendering particle
heavydemon21
10 days
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Merge branch 'jaro/particle-system-master' into niels/RenderingParticle
heavydemon21
11 days
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clang format and tidy
JAROWMR
12 days
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/particle-system-...
JAROWMR
12 days
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changed includes
JAROWMR
12 days
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added forward declaration and const reference sprite
JAROWMR
12 days
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added comments and code standard
JAROWMR
12 days
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improved readablity code
JAROWMR
12 days
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added boundary tests and added functionality
JAROWMR
12 days
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added tests and fixed bugs in system
JAROWMR
12 days
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added unit test for particles
JAROWMR
12 days
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fixed build
JAROWMR
13 days
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particle updated
Jaro
14 days
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adjusted render a little and added a error img of the chosen img did not load...
heavydemon21
11 days
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Adjusted rendering to make it work with newer system
heavydemon21
11 days
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nitpicks (merge #27)
Loek Le Blansch
13 days
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Merge branch 'niels/cleanup' of github.com:lonkaars/crepe
Loek Le Blansch
14 days
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fixed all the RAII
heavydemon21
14 days
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Made it RAII
heavydemon21
14 days
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updated to satisfy the code review
heavydemon21
14 days
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fixed include code-style
heavydemon21
14 days
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fixed the includes and const settings
heavydemon21
14 days
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todo's animator system
heavydemon21
14 days
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code style
heavydemon21
14 days
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`make format`
Loek Le Blansch
14 days
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merge `master` into `loek/savemgr`
Loek Le Blansch
2024-11-07
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merge #25 + nitpicking
Loek Le Blansch
2024-11-07
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corrected doxygen comment
jaroWMR
2024-11-07
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Make format
max-001
2024-11-07
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remove sdlapp
jaroWMR
2024-11-07
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added physics system
jaroWMR
2024-11-07
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update clang-tidy configuration
Loek Le Blansch
2024-11-07
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add game_object_id_t type
Loek Le Blansch
2024-11-07
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no more singleton systems
Loek Le Blansch
2024-11-07
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merge #20
Loek Le Blansch
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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fix script example segmentation fault
Loek Le Blansch
2024-11-07
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Made id const
max-001
2024-11-07
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Made name and tag const
max-001
2024-11-07
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Made game_object_id const
max-001
2024-11-07
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Removed destructor
max-001
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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fix code standard and merge #19
Loek Le Blansch
2024-11-06
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Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
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Renamed methods and replaced the queue with a simple string
max-001
2024-11-06
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Used const references instead of pass by value
max-001
2024-11-06
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Make format
max-001
2024-11-06
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