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| * | | rendering based on world unites instead of pixelsheavydemon212024-11-18
| * | | first version world postions with cameraheavydemon212024-11-18
* | | | improved readablity of check_collision function and reset LoopManagerJAROWMR2024-12-01
* | | | moved functionJAROWMR2024-12-01
* | | | improved doxygen commentsJAROWMR2024-12-01
* | | | removed struct and renamed structsJAROWMR2024-12-01
* | | | feedback changesJAROWMR2024-12-01
* | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-systemJAROWMR2024-11-23
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| * | | more documentationLoek Le Blansch2024-11-22
* | | | added doxygen commentsJAROWMR2024-11-23
* | | | Fixing PRJAROWMR2024-11-23
* | | | fixed tiny bugs in systemJAROWMR2024-11-22
* | | | refactored collision systemJAROWMR2024-11-22
* | | | script fixJAROWMR2024-11-22
* | | | merge with masterJAROWMR2024-11-22
* | | | merge with masterJAROWMR2024-11-22
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| * | | Merge remote-tracking branch 'origin/master' into max/vector2max-0012024-11-22
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| | * \ \ Merge branch 'niels/rendering_transform_midpoint_bugfix' of github.com:lonkaa...Loek Le Blansch2024-11-22
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| | | * | | rendering particles in at the center point and not in the top left corner.heavydemon212024-11-21
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| | * | | store `game_object_id` by value instead of reference in ScriptLoek Le Blansch2024-11-21
| | * | | `make format`Loek Le Blansch2024-11-21
| | * | | use OptionalRef instead of pointer referencesLoek Le Blansch2024-11-21
| | * | | merge `master` into `loek/scripts`Loek Le Blansch2024-11-21
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| | * | | `make format`Loek Le Blansch2024-11-21
| | * | | Merge branch 'master' into loek/scriptsLoek Le Blansch2024-11-21
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| | * | | | pull script/event changes from `loek/collision-system`Loek Le Blansch2024-11-21
| | * | | | add Script::subscribeLoek Le Blansch2024-11-20
| | * | | | Merge branch 'master' into loek/scriptsLoek Le Blansch2024-11-20
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| | * | | | | add Log function to scriptLoek Le Blansch2024-11-20
| * | | | | | Replaced Vector2<double> by vec2 typedefmax-0012024-11-22
| * | | | | | Added <T> to argumentsmax-0012024-11-22
| * | | | | | Fix: added #pragma oncemax-0012024-11-21
| * | | | | | Fix: added #pragma oncemax-0012024-11-21
| * | | | | | Extended Vector2max-0012024-11-21
| * | | | | | Minor changes due to templating of Vector2max-0012024-11-21
| * | | | | | Made Vector2 templatedmax-0012024-11-21
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* | | | | | fixed merge masterJAROWMR2024-11-22
* | | | | | copy constructor for collider for collision systemJAROWMR2024-11-21
* | | | | | merge with masterJAROWMR2024-11-21
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| * | | | | `make format`loek/utilLoek Le Blansch2024-11-21
| * | | | | Merge branch 'master' into loek/utilLoek Le Blansch2024-11-21
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| | * | | | Merge remote-tracking branch 'origin/master' into max/doxygenmax-0012024-11-21
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| | * | | | Added constmax-0012024-11-21
| | * | | | Added Doxygenmax-0012024-11-21
| | * | | | Added SceneManger to LoopManagermax-0012024-11-21
| | * | | | Changed commentmax-0012024-11-21
| | * | | | Added TODOmax-0012024-11-21
| | * | | | Replaced Scene's name variable with get_name() methodmax-0012024-11-21
| | * | | | Added Doxygen comments/explanation for GameObjects and Scenesmax-0012024-11-20
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| * | | | merge `master` into `loek/util`Loek Le Blansch2024-11-21
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