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path: root/src/crepe/system
Commit message (Collapse)AuthorAge
* text now working with optionalWBoerenkamps4 days
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* code not workingWBoerenkamps4 days
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* `make format`Loek Le Blansch7 days
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* Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch7 days
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| * removed comment and reverted ifJAROWMR8 days
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| * fixed bugJAROWMR8 days
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| * improved readablityJAROWMR8 days
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| | * make formatJAROWMR8 days
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| * | improved readablityJAROWMR8 days
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| * multiple bug/feature fixesJAROWMR8 days
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* | bugfix animatorsystemheavydemon218 days
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* | revertedJAROWMR9 days
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* | change get fixed_dt to floatJAROWMR9 days
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* | made better readableJAROWMR9 days
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* | updated constraintsJAROWMR9 days
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* | change get dtJAROWMR9 days
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* | make formatJAROWMR9 days
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* | timing fixJAROWMR10 days
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* | added fixed updateJAROWMR10 days
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* | merge masterJAROWMR10 days
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| * | removed \class rendersystemheavydemon2110 days
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| * | Merge branch 'master' into niels/UIheavydemon2110 days
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| | * \ mege with masterWBoerenkamps10 days
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| | * | | `make format`wouter/gameloopLoek Le Blansch10 days
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch10 days
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| | * | | feedback but error after conflictWBoerenkamps10 days
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| | * | | | feedbackWBoerenkamps10 days
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps14 days
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2110 days
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| * | | | | | include order fixedheavydemon2110 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2110 days
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| | * | | | | reverted to masterheavydemon2110 days
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| | * | | | | implemented feedbackheavydemon2110 days
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| | * | | | | adjusted aspect ratioheavydemon2110 days
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon2110 days
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon2113 days
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2113 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2110 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2110 days
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| | * | | | | Make formatmax-00110 days
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00110 days
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch11 days
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| | | * | | | merge masterLoek Le Blansch14 days
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | remove `Private`Loek Le Blansch2024-12-02
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