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Commit message (Collapse)AuthorAge
* changed get dtJAROWMR12 days
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* Merge branch 'jaro/physics-system-improvement' of github.com:lonkaars/crepe ↵JAROWMR12 days
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| * change get fixed_dt to floatJAROWMR12 days
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| * made better readableJAROWMR12 days
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| * updated constraintsJAROWMR12 days
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| * change get dtJAROWMR12 days
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* | removed old codeJAROWMR12 days
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* | restore fileJAROWMR12 days
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* | updated particle emitterJAROWMR12 days
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* | merge physicsJAROWMR12 days
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| * make formatJAROWMR12 days
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| * timing fixJAROWMR13 days
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| * added fixed updateJAROWMR13 days
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| * merge masterJAROWMR13 days
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* | \ merge masterJAROWMR12 days
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| * | removed \class rendersystemheavydemon2113 days
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| * | Merge branch 'master' into niels/UIheavydemon2113 days
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| | * \ mege with masterWBoerenkamps13 days
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| | * | | `make format`wouter/gameloopLoek Le Blansch13 days
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch13 days
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| | * | | feedback but error after conflictWBoerenkamps13 days
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| | * | | | feedbackWBoerenkamps13 days
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2113 days
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| * | | | | | include order fixedheavydemon2113 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2113 days
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| | * | | | | reverted to masterheavydemon2113 days
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| | * | | | | implemented feedbackheavydemon2113 days
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| | * | | | | adjusted aspect ratioheavydemon2113 days
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon2113 days
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2114 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2113 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2113 days
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| | * | | | | Make formatmax-00113 days
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00113 days
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch14 days
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| | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | remove `Private`Loek Le Blansch2024-12-02
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| | | * | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| | | * | | | | | `make format`Loek Le Blansch2024-11-30
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| | | * | | | | | test and debug audio systemLoek Le Blansch2024-11-30
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| | | * | | | | | fix audio system implementationLoek Le Blansch2024-11-30
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| | | * | | | | | audio system kinda workingLoek Le Blansch2024-11-29
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