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| * | | | merge `master` into `loek/cleanup`Loek Le Blansch2024-11-13
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| | * | | `make format`Loek Le Blansch2024-11-13
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| | * | | fixed issuesJAROWMR2024-11-13
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| * | | | merge `jaro/particle-system-master` into `loek/cleanup` earlyLoek Le Blansch2024-11-13
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| | * | | fixed feedbackJAROWMR2024-11-13
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| * | | | `make format`Loek Le Blansch2024-11-13
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| * | | | merge `loek/tests` into `loek/cleanup` (close #32)Loek Le Blansch2024-11-13
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| | * | | | `make format`Loek Le Blansch2024-11-13
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| | * | | | re-enable loop manager + remove more singletonsLoek Le Blansch2024-11-13
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| | * | | | fix physics testLoek Le Blansch2024-11-13
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| | * | | | add script unit tests + major refactoringLoek Le Blansch2024-11-12
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| * | | | add doxygen + check const correctnessLoek Le Blansch2024-11-13
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| * | | | incorporate feedback on #26Loek Le Blansch2024-11-13
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| * | | | update logging to use C++20 format and classesLoek Le Blansch2024-11-13
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* | | | Working color, fucked up git mergeheavydemon212024-11-14
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* | | | color paremeter in sprite worksheavydemon212024-11-14
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* | | Adjusted rendering so that now a gameobject can have multiple sprites with ↵heavydemon212024-11-12
| | | | | | | | | | | | particles and another texture
* | | adjusted renderingsystemheavydemon212024-11-11
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* | | adjusted rendering and exampleheavydemon212024-11-11
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* | | rendering particleheavydemon212024-11-11
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* | | Merge branch 'jaro/particle-system-master' into niels/RenderingParticleheavydemon212024-11-11
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| * | clang format and tidyJAROWMR2024-11-10
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| * | Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR2024-11-10
| |\| | | | | | | | | | jaro/particle-system-master
| * | changed includesJAROWMR2024-11-10
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| * | added forward declaration and const reference spriteJAROWMR2024-11-10
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| * | added comments and code standardJAROWMR2024-11-10
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| * | improved readablity codeJAROWMR2024-11-10
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| * | added boundary tests and added functionalityJAROWMR2024-11-10
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| * | added tests and fixed bugs in systemJAROWMR2024-11-10
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| * | added unit test for particlesJAROWMR2024-11-10
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| * | fixed buildJAROWMR2024-11-08
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| * | particle updatedJaro2024-11-08
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* | | adjusted render a little and added a error img of the chosen img did not ↵heavydemon212024-11-11
| |/ |/| | | | | load. this prevents exceptions
* | nitpicks (merge #27)Loek Le Blansch2024-11-08
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* | updated to satisfy the code reviewheavydemon212024-11-08
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* | fixed include code-styleheavydemon212024-11-08
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* | fixed the includes and const settingsheavydemon212024-11-08
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* | todo's animator systemheavydemon212024-11-08
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* | code styleheavydemon212024-11-08
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* merge #25 + nitpickingLoek Le Blansch2024-11-07
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* Make formatmax-0012024-11-07
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* added physics systemjaroWMR2024-11-07
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* update clang-tidy configurationLoek Le Blansch2024-11-07
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* no more singleton systemsLoek Le Blansch2024-11-07
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* Made game_object_id constmax-0012024-11-07
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* `make format`Loek Le Blansch2024-11-06
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* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-05
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* create facade folderLoek Le Blansch2024-11-05
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* `make format`Loek Le Blansch2024-11-05
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