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path: root/src/crepe/system
Commit message (Collapse)AuthorAge
* text now working with optionalWBoerenkamps13 days
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* code not workingWBoerenkamps13 days
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* `make format`Loek Le Blansch2024-12-14
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* Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-14
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| * removed comment and reverted ifJAROWMR2024-12-13
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| * fixed bugJAROWMR2024-12-13
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| * improved readablityJAROWMR2024-12-13
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| | * make formatJAROWMR2024-12-13
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| * | improved readablityJAROWMR2024-12-13
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| * multiple bug/feature fixesJAROWMR2024-12-13
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* | bugfix animatorsystemheavydemon212024-12-13
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* | revertedJAROWMR2024-12-12
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* | change get fixed_dt to floatJAROWMR2024-12-12
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* | made better readableJAROWMR2024-12-12
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* | updated constraintsJAROWMR2024-12-12
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* | change get dtJAROWMR2024-12-12
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* | make formatJAROWMR2024-12-12
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* | timing fixJAROWMR2024-12-11
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* | added fixed updateJAROWMR2024-12-11
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* | merge masterJAROWMR2024-12-11
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| * | removed \class rendersystemheavydemon212024-12-11
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| * | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * \ mege with masterWBoerenkamps2024-12-11
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| | * | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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| | * | | feedback but error after conflictWBoerenkamps2024-12-11
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| | * | | | feedbackWBoerenkamps2024-12-11
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon212024-12-11
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| * | | | | | include order fixedheavydemon212024-12-11
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| * | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | reverted to masterheavydemon212024-12-11
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| | * | | | | implemented feedbackheavydemon212024-12-11
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| | * | | | | adjusted aspect ratioheavydemon212024-12-11
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
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| * | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | Make formatmax-0012024-12-11
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-11
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch2024-12-10
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| | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | remove `Private`Loek Le Blansch2024-12-02
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