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* | | | | | | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch7 days
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| * | | | | | | | | | | `make format`Loek Le Blansch7 days
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* | | | | | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch7 days
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| * | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch7 days
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| | * | | | | | | | | removed comment and reverted ifJAROWMR7 days
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| | * | | | | | | | | fixed bugJAROWMR7 days
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| | * | | | | | | | | improved readablityJAROWMR7 days
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| | | * | | | | | | | | make formatJAROWMR7 days
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| | * | | | | | | | | | improved readablityJAROWMR7 days
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| | * | | | | | | | | multiple bug/feature fixesJAROWMR7 days
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* | | | | | | | | | | add timer functionality to scriptLoek Le Blansch8 days
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* | | | | | | | | / bugfix animatorsystemheavydemon218 days
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* | | | | | | | | revertedJAROWMR9 days
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* | | | | | | | change get fixed_dt to floatJAROWMR9 days
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* | | | | | | | made better readableJAROWMR9 days
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* | | | | | | | updated constraintsJAROWMR9 days
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* | | | | | | | change get dtJAROWMR9 days
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* | | | | | | make formatJAROWMR9 days
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* | | | | | | timing fixJAROWMR9 days
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* | | | | | | added fixed updateJAROWMR10 days
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* | | | | | | merge masterJAROWMR10 days
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| * | | | | removed \class rendersystemheavydemon2110 days
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| * | | | | Merge branch 'master' into niels/UIheavydemon2110 days
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| | * \ \ \ \ mege with masterWBoerenkamps10 days
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| | * | | | | | `make format`wouter/gameloopLoek Le Blansch10 days
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| | * | | | | | WIP fix LoopTimerManagerLoek Le Blansch10 days
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| | * | | | | | feedback but error after conflictWBoerenkamps10 days
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| | * | | | | | | feedbackWBoerenkamps10 days
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| | * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps14 days
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| | * | | | | | | saveWBoerenkamps2024-12-05
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| * | | | | | | | make formatheavydemon2110 days
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| * | | | | | | | include order fixedheavydemon2110 days
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| * | | | | | | | Merge branch 'master' into niels/UIheavydemon2110 days
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| | * | | | | | | reverted to masterheavydemon2110 days
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| | * | | | | | | implemented feedbackheavydemon2110 days
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| | * | | | | | | adjusted aspect ratioheavydemon2110 days
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| | * | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon2110 days
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| | * | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | | | made sdlcontext not a singleton anymoreheavydemon2113 days
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| | * | | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2113 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2110 days
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| * | | | | | | | Merge branch 'master' into niels/UIheavydemon2110 days
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| | * | | | | | | Make formatmax-00110 days
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| | * | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00110 days
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| | | * | | | | | | fix AudioSystem bug + add regression testLoek Le Blansch11 days
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| | | * | | | | | merge masterLoek Le Blansch14 days
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| | | * | | | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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