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path: root/src/crepe/system
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* removed \class rendersystemheavydemon218 days
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* Merge branch 'master' into niels/UIheavydemon218 days
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| * mege with masterWBoerenkamps8 days
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| * | `make format`wouter/gameloopLoek Le Blansch8 days
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| * | WIP fix LoopTimerManagerLoek Le Blansch8 days
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| * | feedback but error after conflictWBoerenkamps8 days
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| * | | feedbackWBoerenkamps8 days
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| * | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps12 days
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| * | | | saveWBoerenkamps2024-12-05
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* | | | | make formatheavydemon218 days
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* | | | | include order fixedheavydemon218 days
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* | | | | Merge branch 'master' into niels/UIheavydemon218 days
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| * | | | reverted to masterheavydemon218 days
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| * | | | implemented feedbackheavydemon218 days
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| * | | | adjusted aspect ratioheavydemon218 days
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| * | | | Merge branch 'master' into niels/remove_singletonheavydemon218 days
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| * | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon219 days
| | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | made sdlcontext not a singleton anymoreheavydemon2111 days
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| * | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon218 days
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* | | | | Merge branch 'master' into niels/UIheavydemon218 days
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| * | | | Make formatmax-0018 days
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| * | | | Merge remote-tracking branch 'origin/master' into max/AImax-0018 days
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| | * | | | fix AudioSystem bug + add regression testLoek Le Blansch9 days
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| | * | | merge masterLoek Le Blansch12 days
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| | * | | `make format`Loek Le Blansch2024-12-05
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| | * | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | * \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | * | | | | remove `Private`Loek Le Blansch2024-12-02
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| | * | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| | * | | | | `make format`Loek Le Blansch2024-11-30
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| | * | | | | test and debug audio systemLoek Le Blansch2024-11-30
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| | * | | | | fix audio system implementationLoek Le Blansch2024-11-30
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| | * | | | | audio system kinda workingLoek Le Blansch2024-11-29
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| | * | | | | more audio system WIPLoek Le Blansch2024-11-29
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| | * | | | | more utility classes for Audio systemLoek Le Blansch2024-11-29
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| | * | | | | merge `loek/scripts`Loek Le Blansch2024-11-29
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| | * | | | | | remove large thinkLoek Le Blansch2024-11-28
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| | * | | | | | big WIPLoek Le Blansch2024-11-26
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| | * | | | | | merge with `master`Loek Le Blansch2024-11-22
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| | * \ \ \ \ \ \ merge `master` into `loek/audio`Loek Le Blansch2024-11-16
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| | * | | | | | | | added thoughtsLoek Le Blansch2024-11-14
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| | * | | | | | | | merge `loek/cleanup` into `loek/audio`Loek Le Blansch2024-11-14
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| | * \ \ \ \ \ \ \ \ merge `master` into `loek/audio`Loek Le Blansch2024-11-14
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| | * | | | | | | | | | more WIP audio systemLoek Le Blansch2024-11-07
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| * | | | | | | | | | | Implemented feedbackmax-0019 days
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| * | | | | | | | | | | Passing transform by referencemax-00110 days
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| * | | | | | | | | | | Replaced copy by referencemax-00110 days
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| * | | | | | | | | | | Implemented feedbackmax-00110 days
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