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path: root/src/crepe/system
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* `make format`Loek Le Blansch11 days
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* Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| * removed comment and reverted ifJAROWMR12 days
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| * fixed bugJAROWMR12 days
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| * improved readablityJAROWMR12 days
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| | * make formatJAROWMR12 days
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| * | improved readablityJAROWMR12 days
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| * multiple bug/feature fixesJAROWMR12 days
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* | bugfix animatorsystemheavydemon2112 days
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* | revertedJAROWMR13 days
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* | change get fixed_dt to floatJAROWMR13 days
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* | made better readableJAROWMR13 days
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* | updated constraintsJAROWMR13 days
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* | change get dtJAROWMR13 days
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* | make formatJAROWMR13 days
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* | timing fixJAROWMR14 days
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* | added fixed updateJAROWMR14 days
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* | merge masterJAROWMR14 days
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| * | removed \class rendersystemheavydemon2114 days
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| * | Merge branch 'master' into niels/UIheavydemon2114 days
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| | * \ mege with masterWBoerenkamps14 days
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| | * | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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| | * | | feedback but error after conflictWBoerenkamps2024-12-11
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| | * | | | feedbackWBoerenkamps2024-12-11
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2114 days
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| * | | | | | include order fixedheavydemon2114 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2114 days
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| | * | | | | reverted to masterheavydemon2114 days
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| | * | | | | implemented feedbackheavydemon2114 days
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| | * | | | | adjusted aspect ratioheavydemon212024-12-11
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2114 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | Make formatmax-0012024-12-11
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-11
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch2024-12-10
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| | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | remove `Private`Loek Le Blansch2024-12-02
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| | | * | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| | | * | | | | | `make format`Loek Le Blansch2024-11-30
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