index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
system
Commit message (
Expand
)
Author
Age
*
Adjusted rendering so that now a gameobject can have multiple sprites with pa...
heavydemon21
2024-11-12
*
adjusted renderingsystem
heavydemon21
2024-11-11
*
adjusted rendering and example
heavydemon21
2024-11-11
*
rendering particle
heavydemon21
2024-11-11
*
Merge branch 'jaro/particle-system-master' into niels/RenderingParticle
heavydemon21
2024-11-11
|
\
|
*
clang format and tidy
JAROWMR
2024-11-10
|
*
Merge branch 'master' of github.com:lonkaars/crepe into jaro/particle-system-...
JAROWMR
2024-11-10
|
|
\
|
*
|
changed includes
JAROWMR
2024-11-10
|
*
|
added forward declaration and const reference sprite
JAROWMR
2024-11-10
|
*
|
added comments and code standard
JAROWMR
2024-11-10
|
*
|
improved readablity code
JAROWMR
2024-11-10
|
*
|
added boundary tests and added functionality
JAROWMR
2024-11-10
|
*
|
added tests and fixed bugs in system
JAROWMR
2024-11-10
|
*
|
added unit test for particles
JAROWMR
2024-11-10
|
*
|
fixed build
JAROWMR
2024-11-08
|
*
|
particle updated
Jaro
2024-11-08
*
|
|
adjusted render a little and added a error img of the chosen img did not load...
heavydemon21
2024-11-11
|
|
/
|
/
|
*
|
nitpicks (merge #27)
Loek Le Blansch
2024-11-08
*
|
updated to satisfy the code review
heavydemon21
2024-11-08
*
|
fixed include code-style
heavydemon21
2024-11-08
*
|
fixed the includes and const settings
heavydemon21
2024-11-08
*
|
todo's animator system
heavydemon21
2024-11-08
*
|
code style
heavydemon21
2024-11-08
|
/
*
merge #25 + nitpicking
Loek Le Blansch
2024-11-07
*
Make format
max-001
2024-11-07
*
added physics system
jaroWMR
2024-11-07
*
update clang-tidy configuration
Loek Le Blansch
2024-11-07
*
no more singleton systems
Loek Le Blansch
2024-11-07
*
Made game_object_id const
max-001
2024-11-07
*
`make format`
Loek Le Blansch
2024-11-06
*
Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
*
`make format`
Loek Le Blansch
2024-11-05
*
create facade folder
Loek Le Blansch
2024-11-05
*
`make format`
Loek Le Blansch
2024-11-05
*
remove util and api namespaces
Loek Le Blansch
2024-11-05
*
move systems + update contributing.md
Loek Le Blansch
2024-11-05