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| * | | | | | | | | fixed bugJAROWMR7 days
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| * | | | | | | | | improved readablityJAROWMR7 days
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| | * | | | | | | | | make formatJAROWMR7 days
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| * | | | | | | | | | improved readablityJAROWMR7 days
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| * | | | | | | | | multiple bug/feature fixesJAROWMR7 days
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* | | | | | | | | | bugfix animatorsystemheavydemon218 days
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* | | | | | | | | revertedJAROWMR8 days
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* | | | | | | | change get fixed_dt to floatJAROWMR8 days
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* | | | | | | | made better readableJAROWMR8 days
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* | | | | | | | updated constraintsJAROWMR8 days
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* | | | | | | | change get dtJAROWMR8 days
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* | | | | | | make formatJAROWMR8 days
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* | | | | | | timing fixJAROWMR9 days
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* | | | | | | added fixed updateJAROWMR9 days
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* | | | | | | merge masterJAROWMR9 days
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| * | | | | removed \class rendersystemheavydemon219 days
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| * | | | | Merge branch 'master' into niels/UIheavydemon219 days
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| | * \ \ \ \ mege with masterWBoerenkamps9 days
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| | * | | | | | `make format`wouter/gameloopLoek Le Blansch9 days
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| | * | | | | | WIP fix LoopTimerManagerLoek Le Blansch9 days
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| | * | | | | | feedback but error after conflictWBoerenkamps9 days
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| | * | | | | | | feedbackWBoerenkamps10 days
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| | * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps13 days
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| | * | | | | | | saveWBoerenkamps2024-12-05
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| * | | | | | | | make formatheavydemon219 days
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| * | | | | | | | include order fixedheavydemon219 days
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| * | | | | | | | Merge branch 'master' into niels/UIheavydemon219 days
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| | * | | | | | | reverted to masterheavydemon219 days
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| | * | | | | | | implemented feedbackheavydemon219 days
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| | * | | | | | | adjusted aspect ratioheavydemon219 days
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| | * | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon219 days
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| | * | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2110 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | | | made sdlcontext not a singleton anymoreheavydemon2112 days
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| | * | | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon219 days
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| * | | | | | | | Merge branch 'master' into niels/UIheavydemon219 days
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| | * | | | | | | Make formatmax-00110 days
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| | * | | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00110 days
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| | | * | | | | | | fix AudioSystem bug + add regression testLoek Le Blansch10 days
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| | | * | | | | | merge masterLoek Le Blansch13 days
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| | | * | | | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | | | remove `Private`Loek Le Blansch2024-12-02
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| | | * | | | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| | | * | | | | | | | `make format`Loek Le Blansch2024-11-30
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| | | * | | | | | | | test and debug audio systemLoek Le Blansch2024-11-30
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| | | * | | | | | | | fix audio system implementationLoek Le Blansch2024-11-30
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| | | * | | | | | | | audio system kinda workingLoek Le Blansch2024-11-29
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