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* adjusted based on feedback of PR#31heavydemon212024-11-14
* forget a doxygen docs on a functionheavydemon212024-11-14
* Merge branch 'master' into niels/RenderingParticleheavydemon212024-11-14
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| * `make format`Loek Le Blansch2024-11-13
| * fixed issuesJAROWMR2024-11-13
| * fixed feedbackJAROWMR2024-11-13
* | Adjusted rendering so that now a gameobject can have multiple sprites with pa...heavydemon212024-11-12
* | adjusted renderingsystemheavydemon212024-11-11
* | adjusted rendering and exampleheavydemon212024-11-11
* | rendering particleheavydemon212024-11-11
* | Merge branch 'jaro/particle-system-master' into niels/RenderingParticleheavydemon212024-11-11
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| * clang format and tidyJAROWMR2024-11-10
| * Merge branch 'master' of github.com:lonkaars/crepe into jaro/particle-system-...JAROWMR2024-11-10
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| * | changed includesJAROWMR2024-11-10
| * | added forward declaration and const reference spriteJAROWMR2024-11-10
| * | added comments and code standardJAROWMR2024-11-10
| * | improved readablity codeJAROWMR2024-11-10
| * | added boundary tests and added functionalityJAROWMR2024-11-10
| * | added tests and fixed bugs in systemJAROWMR2024-11-10
| * | added unit test for particlesJAROWMR2024-11-10
| * | fixed buildJAROWMR2024-11-08
| * | particle updatedJaro2024-11-08
* | | adjusted render a little and added a error img of the chosen img did not load...heavydemon212024-11-11
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* | nitpicks (merge #27)Loek Le Blansch2024-11-08
* | updated to satisfy the code reviewheavydemon212024-11-08
* | fixed include code-styleheavydemon212024-11-08
* | fixed the includes and const settingsheavydemon212024-11-08
* | todo's animator systemheavydemon212024-11-08
* | code styleheavydemon212024-11-08
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* merge #25 + nitpickingLoek Le Blansch2024-11-07
* Make formatmax-0012024-11-07
* added physics systemjaroWMR2024-11-07
* update clang-tidy configurationLoek Le Blansch2024-11-07
* no more singleton systemsLoek Le Blansch2024-11-07
* Made game_object_id constmax-0012024-11-07
* `make format`Loek Le Blansch2024-11-06
* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
* `make format`Loek Le Blansch2024-11-05
* create facade folderLoek Le Blansch2024-11-05
* `make format`Loek Le Blansch2024-11-05
* remove util and api namespacesLoek Le Blansch2024-11-05
* move systems + update contributing.mdLoek Le Blansch2024-11-05