Commit message (Collapse) | Author | Age | |
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* | make format | heavydemon21 | 12 days |
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* | include order fixed | heavydemon21 | 12 days |
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* | Merge branch 'master' into niels/UI | heavydemon21 | 12 days |
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| * | reverted to master | heavydemon21 | 12 days |
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| * | implemented feedback | heavydemon21 | 12 days |
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| * | adjusted aspect ratio | heavydemon21 | 12 days |
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| * | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 12 days |
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| * | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 13 days |
| | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| * | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 |
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| * | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 |
| | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
* | | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 12 days |
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* | | | Merge branch 'master' into niels/UI | heavydemon21 | 12 days |
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| * | | Make format | max-001 | 12 days |
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| * | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 12 days |
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| | * | | fix AudioSystem bug + add regression test | Loek Le Blansch | 13 days |
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| | * | merge master | Loek Le Blansch | 2024-12-07 |
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| | * | | `make format` | Loek Le Blansch | 2024-12-05 |
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| | * | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-05 |
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| | * \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| | * \ \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| | * | | | | | remove `Private` | Loek Le Blansch | 2024-12-02 |
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| | * | | | | | add doxygen comments + clean up | Loek Le Blansch | 2024-11-30 |
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| | * | | | | | `make format` | Loek Le Blansch | 2024-11-30 |
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| | * | | | | | test and debug audio system | Loek Le Blansch | 2024-11-30 |
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| | * | | | | | fix audio system implementation | Loek Le Blansch | 2024-11-30 |
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| | * | | | | | audio system kinda working | Loek Le Blansch | 2024-11-29 |
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| | * | | | | | more audio system WIP | Loek Le Blansch | 2024-11-29 |
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| | * | | | | | more utility classes for Audio system | Loek Le Blansch | 2024-11-29 |
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| | * | | | | | merge `loek/scripts` | Loek Le Blansch | 2024-11-29 |
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| | * | | | | | | remove large think | Loek Le Blansch | 2024-11-28 |
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| | * | | | | | | big WIP | Loek Le Blansch | 2024-11-26 |
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| | * | | | | | | merge with `master` | Loek Le Blansch | 2024-11-22 |
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| | * \ \ \ \ \ \ | merge `master` into `loek/audio` | Loek Le Blansch | 2024-11-16 |
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| | * | | | | | | | | added thoughts | Loek Le Blansch | 2024-11-14 |
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| | * | | | | | | | | merge `loek/cleanup` into `loek/audio` | Loek Le Blansch | 2024-11-14 |
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| | * \ \ \ \ \ \ \ \ | merge `master` into `loek/audio` | Loek Le Blansch | 2024-11-14 |
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| | * | | | | | | | | | | more WIP audio system | Loek Le Blansch | 2024-11-07 |
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| * | | | | | | | | | | | Implemented feedback | max-001 | 13 days |
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| * | | | | | | | | | | | Passing transform by reference | max-001 | 14 days |
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| * | | | | | | | | | | | Replaced copy by reference | max-001 | 14 days |
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| * | | | | | | | | | | | Implemented feedback | max-001 | 14 days |
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| * | | | | | | | | | | | Deleted header | max-001 | 2024-12-09 |
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| * | | | | | | | | | | | Added comments | max-001 | 2024-12-09 |
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| * | | | | | | | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-09 |
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| * | | | | | | | | | | | Modified path_follow a bit | max-001 | 2024-12-09 |
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| * | | | | | | | | | | | Added Doxygen | max-001 | 2024-12-09 |
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| * | | | | | | | | | | | Implemented path_follow | max-001 | 2024-12-06 |
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| * | | | | | | | | | | | Implemented flee and arrive behaviors | max-001 | 2024-12-06 |
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| * | | | | | | | | | | | Improved example | max-001 | 2024-12-06 |
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| * | | | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 |
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