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Commit message (Collapse)AuthorAge
* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-14
|\ | | | | | | wouter/inputSystem
| * `make format`Loek Le Blansch2024-12-14
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| * Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-14
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| | * removed comment and reverted ifJAROWMR2024-12-13
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| | * fixed bugJAROWMR2024-12-13
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| | * improved readablityJAROWMR2024-12-13
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| | | * make formatJAROWMR2024-12-13
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| | * | improved readablityJAROWMR2024-12-13
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| | * multiple bug/feature fixesJAROWMR2024-12-13
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| * | bugfix animatorsystemheavydemon212024-12-13
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* | | removed sdlcontext from header and implemented initiliser list for EventDataWBoerenkamps2024-12-14
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* | | make formatWBoerenkamps2024-12-13
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* | | added window events back to code and function cleanupWBoerenkamps2024-12-13
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* | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-13
|\| | | | | | | | | | | wouter/inputSystem
| * | revertedJAROWMR2024-12-12
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| * | change get fixed_dt to floatJAROWMR2024-12-12
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| * | made better readableJAROWMR2024-12-12
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| * | updated constraintsJAROWMR2024-12-12
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| * | change get dtJAROWMR2024-12-12
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| * | make formatJAROWMR2024-12-12
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| * | timing fixJAROWMR2024-12-11
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| * | added fixed updateJAROWMR2024-12-11
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| * | merge masterJAROWMR2024-12-11
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| * | | use fixed delta timeJAROWMR2024-12-07
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| * | | fixed transformJAROWMR2024-12-07
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| * | | restored fileJAROWMR2024-12-07
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| * | | restore fileJAROWMR2024-12-07
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| * | | improved physics for AIJAROWMR2024-12-07
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| * | | pulled AIJAROWMR2024-12-07
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* | | | | saveWBoerenkamps2024-12-12
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* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-12
|\ \ \ \ \ | | |_|/ / | |/| | | | | | | | wouter/inputSystem
| * | | | removed \class rendersystemheavydemon212024-12-11
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| * | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * \ \ \ mege with masterWBoerenkamps2024-12-11
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| | * | | | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| | * | | | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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| | * | | | | feedback but error after conflictWBoerenkamps2024-12-11
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| | * | | | | | feedbackWBoerenkamps2024-12-11
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| | * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | | saveWBoerenkamps2024-12-05
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| * | | | | | | make formatheavydemon212024-12-11
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| * | | | | | | include order fixedheavydemon212024-12-11
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| * | | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | | reverted to masterheavydemon212024-12-11
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| | * | | | | | implemented feedbackheavydemon212024-12-11
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| | * | | | | | adjusted aspect ratioheavydemon212024-12-11
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| | * | | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| | * | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call