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path: root/src/crepe/system
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* readded const and used emplace insteadWBoerenkamps5 days
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* final changesWBoerenkamps5 days
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* last changesWBoerenkamps5 days
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* text now working with optionalWBoerenkamps5 days
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* code not workingWBoerenkamps6 days
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* `make format`Loek Le Blansch9 days
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* Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch9 days
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| * removed comment and reverted ifJAROWMR9 days
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| * fixed bugJAROWMR9 days
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| * improved readablityJAROWMR9 days
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| | * make formatJAROWMR9 days
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| * | improved readablityJAROWMR9 days
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| * multiple bug/feature fixesJAROWMR9 days
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* | bugfix animatorsystemheavydemon2110 days
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* | revertedJAROWMR10 days
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* | change get fixed_dt to floatJAROWMR10 days
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* | made better readableJAROWMR10 days
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* | updated constraintsJAROWMR10 days
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* | change get dtJAROWMR10 days
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* | make formatJAROWMR10 days
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* | timing fixJAROWMR11 days
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* | added fixed updateJAROWMR11 days
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* | merge masterJAROWMR11 days
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| * | removed \class rendersystemheavydemon2111 days
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| * | Merge branch 'master' into niels/UIheavydemon2111 days
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| | * \ mege with masterWBoerenkamps11 days
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| | * | | `make format`wouter/gameloopLoek Le Blansch11 days
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch11 days
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| | * | | feedback but error after conflictWBoerenkamps11 days
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| | * | | | feedbackWBoerenkamps11 days
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2111 days
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| * | | | | | include order fixedheavydemon2111 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2111 days
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| | * | | | | reverted to masterheavydemon2111 days
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| | * | | | | implemented feedbackheavydemon2111 days
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| | * | | | | adjusted aspect ratioheavydemon2111 days
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon2111 days
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2111 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2111 days
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| | * | | | | Make formatmax-00111 days
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00111 days
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch12 days
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| | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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