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path: root/src/crepe/system
Commit message (Collapse)AuthorAge
* added window events back to code and function cleanupWBoerenkamps10 days
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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps10 days
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| * revertedJAROWMR10 days
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| * change get fixed_dt to floatJAROWMR10 days
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| * made better readableJAROWMR10 days
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| * updated constraintsJAROWMR11 days
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| * change get dtJAROWMR11 days
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| * make formatJAROWMR11 days
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| * timing fixJAROWMR11 days
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| * added fixed updateJAROWMR11 days
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| * merge masterJAROWMR11 days
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| * | use fixed delta timeJAROWMR2024-12-07
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| * | fixed transformJAROWMR2024-12-07
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| * | restored fileJAROWMR2024-12-07
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| * | restore fileJAROWMR2024-12-07
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| * | improved physics for AIJAROWMR2024-12-07
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| * | pulled AIJAROWMR2024-12-07
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* | | | saveWBoerenkamps11 days
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* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps11 days
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| * | | removed \class rendersystemheavydemon2111 days
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| * | | Merge branch 'master' into niels/UIheavydemon2111 days
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| | * \ \ mege with masterWBoerenkamps11 days
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| | * | | | `make format`wouter/gameloopLoek Le Blansch12 days
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| | * | | | WIP fix LoopTimerManagerLoek Le Blansch12 days
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| | * | | | feedback but error after conflictWBoerenkamps12 days
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| | * | | | | feedbackWBoerenkamps12 days
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| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2111 days
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| * | | | | | include order fixedheavydemon2111 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2111 days
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| | * | | | | reverted to masterheavydemon2112 days
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| | * | | | | implemented feedbackheavydemon2112 days
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| | * | | | | adjusted aspect ratioheavydemon2112 days
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon2112 days
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2113 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2112 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2112 days
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| | * | | | | Make formatmax-00112 days
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00112 days
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch12 days
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| | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | | remove `Private`Loek Le Blansch2024-12-02
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| | | * | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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