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| * | | | | | | | | merge masterJAROWMR2024-12-12
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| * | | | | | | | | added thisJAROWMR2024-12-07
| * | | | | | | | | changed spawnrate of particles (bound to delta time)JAROWMR2024-12-07
| * | | | | | | | | Merge branch 'jaro/physics-system-improvement' into jaro/particle-system-impr...JAROWMR2024-12-07
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| * | | | | | | | | | changed double to floatJAROWMR2024-12-07
| * | | | | | | | | | merge aiJAROWMR2024-12-07
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| * \ \ \ \ \ \ \ \ \ \ merge AIJAROWMR2024-12-07
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* | | | | | | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch13 days
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| * | | | | | | | | | | `make format`Loek Le Blansch13 days
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* | | | | | | | | | | Merge branch 'master' into loek/scriptsLoek Le Blansch13 days
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| * | | | | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch13 days
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| | * | | | | | | | | removed comment and reverted ifJAROWMR13 days
| | * | | | | | | | | fixed bugJAROWMR13 days
| | * | | | | | | | | improved readablityJAROWMR13 days
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| | | * | | | | | | | | make formatJAROWMR13 days
| | * | | | | | | | | | improved readablityJAROWMR13 days
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| | * | | | | | | | | multiple bug/feature fixesJAROWMR13 days
* | | | | | | | | | | add timer functionality to scriptLoek Le Blansch13 days
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* | | | | | | | | / bugfix animatorsystemheavydemon2114 days
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* | | | | | | | | revertedJAROWMR2024-12-12
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* | | | | | | | change get fixed_dt to floatJAROWMR2024-12-12
* | | | | | | | made better readableJAROWMR2024-12-12
* | | | | | | | updated constraintsJAROWMR2024-12-12
* | | | | | | | change get dtJAROWMR2024-12-12
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* | | | | | | make formatJAROWMR2024-12-12
* | | | | | | timing fixJAROWMR2024-12-11
* | | | | | | added fixed updateJAROWMR2024-12-11
* | | | | | | merge masterJAROWMR2024-12-11
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| * | | | | removed \class rendersystemheavydemon212024-12-11
| * | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * \ \ \ \ mege with masterWBoerenkamps2024-12-11
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| | * | | | | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
| | * | | | | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
| | * | | | | | feedback but error after conflictWBoerenkamps2024-12-11
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| | * | | | | | | feedbackWBoerenkamps2024-12-11
| | * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | | | saveWBoerenkamps2024-12-05
| * | | | | | | | make formatheavydemon212024-12-11
| * | | | | | | | include order fixedheavydemon212024-12-11
| * | | | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | | | reverted to masterheavydemon212024-12-11
| | * | | | | | | implemented feedbackheavydemon212024-12-11
| | * | | | | | | adjusted aspect ratioheavydemon212024-12-11
| | * | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| | * | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon212024-12-10
| | * | | | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
| | * | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon212024-12-08
| * | | | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
| * | | | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | | | Make formatmax-0012024-12-11