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* adjusted render a little and added a error img of the chosen img did not ↵heavydemon212024-11-11
| | | | load. this prevents exceptions
* nitpicks (merge #27)Loek Le Blansch2024-11-08
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* updated to satisfy the code reviewheavydemon212024-11-08
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* fixed include code-styleheavydemon212024-11-08
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* fixed the includes and const settingsheavydemon212024-11-08
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* todo's animator systemheavydemon212024-11-08
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* code styleheavydemon212024-11-08
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* merge #25 + nitpickingLoek Le Blansch2024-11-07
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* Make formatmax-0012024-11-07
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* added physics systemjaroWMR2024-11-07
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* update clang-tidy configurationLoek Le Blansch2024-11-07
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* no more singleton systemsLoek Le Blansch2024-11-07
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* Made game_object_id constmax-0012024-11-07
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* `make format`Loek Le Blansch2024-11-06
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* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-05
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* create facade folderLoek Le Blansch2024-11-05
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* `make format`Loek Le Blansch2024-11-05
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* remove util and api namespacesLoek Le Blansch2024-11-05
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* move systems + update contributing.mdLoek Le Blansch2024-11-05