Commit message (Expand) | Author | Age | ||
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| | * | | | | | | | | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-11 | |
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| | * | | | | | | | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 2024-12-11 | |
| | * | | | | | | | | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-11 | |
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| | * | | | | | | | | making rendering fonts and UI | heavydemon21 | 2024-12-09 | |
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| * | | | | | | | | use fixed delta time | JAROWMR | 2024-12-07 | |
| * | | | | | | | | fixed transform | JAROWMR | 2024-12-07 | |
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| * | | | | | | | restored file | JAROWMR | 2024-12-07 | |
| * | | | | | | | restore file | JAROWMR | 2024-12-07 | |
| * | | | | | | | improved physics for AI | JAROWMR | 2024-12-07 | |
| * | | | | | | | pulled AI | JAROWMR | 2024-12-07 | |
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* | | | | | | | enable eventsystem during replay playback | Loek Le Blansch | 2024-12-12 | |
* | | | | | | | add script api for replaymanager | Loek Le Blansch | 2024-12-12 | |
* | | | | | | | clean up ReplayManager API | Loek Le Blansch | 2024-12-12 | |
* | | | | | | | working proof of concept replay system | Loek Le Blansch | 2024-12-11 | |
* | | | | | | | split up loopmanager into SystemManager and Engine | Loek Le Blansch | 2024-12-11 | |
* | | | | | | | more replay system WIP | Loek Le Blansch | 2024-12-11 | |
* | | | | | | | merge master | Loek Le Blansch | 2024-12-11 | |
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| * | | | | | | reverted to master | heavydemon21 | 2024-12-11 | |
| * | | | | | | implemented feedback | heavydemon21 | 2024-12-11 | |
| * | | | | | | adjusted aspect ratio | heavydemon21 | 2024-12-11 | |
| * | | | | | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 2024-12-11 | |
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| | * | | | | | Make format | max-001 | 2024-12-11 | |
| | * | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-11 | |
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| | * | | | | | | Implemented feedback | max-001 | 2024-12-10 | |
| | * | | | | | | Passing transform by reference | max-001 | 2024-12-10 | |
| | * | | | | | | Replaced copy by reference | max-001 | 2024-12-10 | |
| | * | | | | | | Implemented feedback | max-001 | 2024-12-10 | |
| | * | | | | | | Deleted header | max-001 | 2024-12-09 | |
| | * | | | | | | Added comments | max-001 | 2024-12-09 | |
| | * | | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-09 | |
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| | * | | | | | | Modified path_follow a bit | max-001 | 2024-12-09 | |
| | * | | | | | | Added Doxygen | max-001 | 2024-12-09 | |
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| | * | | | | | Implemented path_follow | max-001 | 2024-12-06 | |
| | * | | | | | Implemented flee and arrive behaviors | max-001 | 2024-12-06 | |
| | * | | | | | Improved example | max-001 | 2024-12-06 | |
| | * | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 | |
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| | * | | | | | | Corrected accumulate_force() | max-001 | 2024-12-06 | |
| | * | | | | | | Using Rigidbody from now on | max-001 | 2024-12-06 | |
| | * | | | | | | Make format | max-001 | 2024-12-06 | |
| | * | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 | |
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| | * | | | | | | | Make format | max-001 | 2024-12-05 | |
| | * | | | | | | | Used Mediator | max-001 | 2024-12-05 | |
| | * | | | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-05 | |
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| | * | | | | | | | | Implemeted seek behavior | max-001 | 2024-12-04 | |
| | * | | | | | | | | Setup some behaviors | max-001 | 2024-12-04 | |
| | * | | | | | | | | Modified test and setup of AISystem | max-001 | 2024-12-04 | |
| * | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect... | heavydemon21 | 2024-12-10 | |
| * | | | | | | | | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 | |
| * | | | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities... | heavydemon21 | 2024-12-08 | |
* | | | | | | | | | | big WIP | Loek Le Blansch | 2024-12-10 | |
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