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path: root/src/crepe/system
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* workig rending textheavydemon218 days
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* Merge branch 'wouter/text-component' into niels/UIheavydemon218 days
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| * final changesWBoerenkamps8 days
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| * last changesWBoerenkamps8 days
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* | merging wouterheavydemon218 days
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* | Merge branch 'wouter/text-component' into niels/UIheavydemon218 days
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| * text now working with optionalWBoerenkamps8 days
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| * code not workingWBoerenkamps8 days
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* | tmp fixheavydemon218 days
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* | idkheavydemon218 days
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* | rendersysheavydemon218 days
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* | fontingheavydemon218 days
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* `make format`Loek Le Blansch11 days
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* Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch11 days
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| * removed comment and reverted ifJAROWMR11 days
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| * fixed bugJAROWMR11 days
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| * improved readablityJAROWMR11 days
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| | * make formatJAROWMR11 days
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| * | improved readablityJAROWMR11 days
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| * multiple bug/feature fixesJAROWMR11 days
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* | bugfix animatorsystemheavydemon2112 days
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* | revertedJAROWMR12 days
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* | change get fixed_dt to floatJAROWMR12 days
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* | made better readableJAROWMR12 days
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* | updated constraintsJAROWMR13 days
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* | change get dtJAROWMR13 days
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* | make formatJAROWMR13 days
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* | timing fixJAROWMR13 days
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* | added fixed updateJAROWMR13 days
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* | merge masterJAROWMR13 days
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| * | removed \class rendersystemheavydemon2113 days
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| * | Merge branch 'master' into niels/UIheavydemon2113 days
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| | * \ mege with masterWBoerenkamps13 days
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| | * | | `make format`wouter/gameloopLoek Le Blansch14 days
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch14 days
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| | * | | feedback but error after conflictWBoerenkamps14 days
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| | * | | | feedbackWBoerenkamps14 days
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2113 days
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| * | | | | | include order fixedheavydemon2113 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2114 days
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| | * | | | | reverted to masterheavydemon2114 days
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| | * | | | | implemented feedbackheavydemon2114 days
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| | * | | | | adjusted aspect ratioheavydemon2114 days
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon2114 days
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2114 days
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