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path: root/src/crepe/system
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* removed some not needed constJAROWMR12 days
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* broken particle testJAROWMR13 days
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* revertedJAROWMR13 days
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* reverted dtJAROWMR13 days
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* Merge branch 'jaro/physics-system-improvement' of github.com:lonkaars/crepe ↵JAROWMR13 days
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| * revertedJAROWMR13 days
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* | changed get dtJAROWMR13 days
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* | Merge branch 'jaro/physics-system-improvement' of github.com:lonkaars/crepe ↵JAROWMR13 days
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| * change get fixed_dt to floatJAROWMR13 days
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| * made better readableJAROWMR13 days
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| * updated constraintsJAROWMR13 days
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| * change get dtJAROWMR13 days
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* | removed old codeJAROWMR13 days
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* | restore fileJAROWMR13 days
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* | updated particle emitterJAROWMR13 days
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* | merge physicsJAROWMR13 days
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| * make formatJAROWMR13 days
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| * timing fixJAROWMR14 days
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| * added fixed updateJAROWMR14 days
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| * merge masterJAROWMR14 days
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* | \ merge masterJAROWMR13 days
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| * | removed \class rendersystemheavydemon2114 days
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| * | Merge branch 'master' into niels/UIheavydemon2114 days
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| | * \ mege with masterWBoerenkamps14 days
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| | * | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| | * | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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| | * | | feedback but error after conflictWBoerenkamps2024-12-11
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| | * | | | feedbackWBoerenkamps2024-12-11
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| | * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| | * | | | | saveWBoerenkamps2024-12-05
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| * | | | | | make formatheavydemon2114 days
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| * | | | | | include order fixedheavydemon2114 days
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| * | | | | | Merge branch 'master' into niels/UIheavydemon2114 days
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| | * | | | | reverted to masterheavydemon212024-12-11
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| | * | | | | implemented feedbackheavydemon212024-12-11
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| | * | | | | adjusted aspect ratioheavydemon212024-12-11
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| | * | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| | * | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
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| * | | | | | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| | * | | | | Make formatmax-0012024-12-11
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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-11
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| | | * | | | | fix AudioSystem bug + add regression testLoek Le Blansch2024-12-10
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| | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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