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* `make format`Loek Le Blansch2024-11-13
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* merge `loek/tests` into `loek/cleanup` (close #32)Loek Le Blansch2024-11-13
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| * `make format`Loek Le Blansch2024-11-13
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| * re-enable loop manager + remove more singletonsLoek Le Blansch2024-11-13
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| * fix physics testLoek Le Blansch2024-11-13
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| * add script unit tests + major refactoringLoek Le Blansch2024-11-12
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* | add doxygen + check const correctnessLoek Le Blansch2024-11-13
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* | incorporate feedback on #26Loek Le Blansch2024-11-13
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* | update logging to use C++20 format and classesLoek Le Blansch2024-11-13
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* nitpicks (merge #27)Loek Le Blansch2024-11-08
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* updated to satisfy the code reviewheavydemon212024-11-08
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* fixed include code-styleheavydemon212024-11-08
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* fixed the includes and const settingsheavydemon212024-11-08
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* todo's animator systemheavydemon212024-11-08
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* code styleheavydemon212024-11-08
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* merge #25 + nitpickingLoek Le Blansch2024-11-07
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* Make formatmax-0012024-11-07
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* added physics systemjaroWMR2024-11-07
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* update clang-tidy configurationLoek Le Blansch2024-11-07
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* no more singleton systemsLoek Le Blansch2024-11-07
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* Made game_object_id constmax-0012024-11-07
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* `make format`Loek Le Blansch2024-11-06
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* Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-05
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* create facade folderLoek Le Blansch2024-11-05
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* `make format`Loek Le Blansch2024-11-05
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* remove util and api namespacesLoek Le Blansch2024-11-05
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* move systems + update contributing.mdLoek Le Blansch2024-11-05