Commit message (Collapse) | Author | Age | |
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* | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 7 days |
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| * | removed comment and reverted if | JAROWMR | 7 days |
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| * | fixed bug | JAROWMR | 7 days |
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| * | improved readablity | JAROWMR | 7 days |
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| | * | make format | JAROWMR | 7 days |
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| * | | improved readablity | JAROWMR | 7 days |
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| * | multiple bug/feature fixes | JAROWMR | 7 days |
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* | | bugfix animatorsystem | heavydemon21 | 8 days |
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* | | reverted | JAROWMR | 8 days |
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* | | change get fixed_dt to float | JAROWMR | 8 days |
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* | | made better readable | JAROWMR | 8 days |
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* | | updated constraints | JAROWMR | 9 days |
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* | | change get dt | JAROWMR | 9 days |
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* | | make format | JAROWMR | 9 days |
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* | | timing fix | JAROWMR | 9 days |
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* | | added fixed update | JAROWMR | 9 days |
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* | | merge master | JAROWMR | 9 days |
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| * | | removed \class rendersystem | heavydemon21 | 9 days |
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| * | | Merge branch 'master' into niels/UI | heavydemon21 | 9 days |
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| | * \ | mege with master | WBoerenkamps | 9 days |
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| | * | | | `make format`wouter/gameloop | Loek Le Blansch | 10 days |
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| | * | | | WIP fix LoopTimerManager | Loek Le Blansch | 10 days |
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| | * | | | feedback but error after conflict | WBoerenkamps | 10 days |
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| | * | | | | feedback | WBoerenkamps | 10 days |
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| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 14 days |
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| | * | | | | | save | WBoerenkamps | 2024-12-05 |
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| * | | | | | | make format | heavydemon21 | 9 days |
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| * | | | | | | include order fixed | heavydemon21 | 9 days |
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| * | | | | | | Merge branch 'master' into niels/UI | heavydemon21 | 10 days |
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| | * | | | | | reverted to master | heavydemon21 | 10 days |
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| | * | | | | | implemented feedback | heavydemon21 | 10 days |
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| | * | | | | | adjusted aspect ratio | heavydemon21 | 10 days |
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| | * | | | | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 10 days |
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| | * | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 11 days |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| | * | | | | | made sdlcontext not a singleton anymore | heavydemon21 | 12 days |
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| | * | | | | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 13 days |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
| * | | | | | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 10 days |
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| * | | | | | | Merge branch 'master' into niels/UI | heavydemon21 | 10 days |
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| | * | | | | | Make format | max-001 | 10 days |
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| | * | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 10 days |
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| | | * | | | | | fix AudioSystem bug + add regression test | Loek Le Blansch | 10 days |
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| | | * | | | | merge master | Loek Le Blansch | 14 days |
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| | | * | | | | `make format` | Loek Le Blansch | 2024-12-05 |
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| | | * | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-05 |
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| | | * \ \ \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| | | * | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| | | * | | | | | | remove `Private` | Loek Le Blansch | 2024-12-02 |
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| | | * | | | | | | add doxygen comments + clean up | Loek Le Blansch | 2024-11-30 |
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| | | * | | | | | | `make format` | Loek Le Blansch | 2024-11-30 |
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| | | * | | | | | | test and debug audio system | Loek Le Blansch | 2024-11-30 |
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