index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
system
/
RenderSystem.h
Commit message (
Expand
)
Author
Age
*
make format
heavydemon21
8 days
*
adjusted tm naming --> transform and adjusted doxygen comments
heavydemon21
8 days
*
rendering met absoluut position util functie, particle ben ik nog jaro aan he...
heavydemon21
9 days
*
adjusted comments
heavydemon21
10 days
*
finalized text rendering
heavydemon21
10 days
*
make format
heavydemon21
10 days
*
Merge branch 'wouter/text-component' into niels/UI
heavydemon21
10 days
|
\
|
*
text now working with optional
WBoerenkamps
10 days
*
|
fonting
heavydemon21
10 days
|
/
*
removed \class rendersystem
heavydemon21
2024-12-11
*
updated the code so that get_events() calculates pixel units to game units
heavydemon21
2024-12-11
*
making rendering fonts and UI
heavydemon21
2024-12-09
*
nitpick #59
Loek Le Blansch
2024-12-06
*
implemented feedback
heavydemon21
2024-12-06
*
implemented final max feedback
heavydemon21
2024-12-06
*
Merge branch 'master' into decoupling
heavydemon21
2024-12-06
|
\
|
*
implemented feedback removed get_width and height --> get_size for both textu...
heavydemon21
2024-12-03
|
*
Merge branch 'master' into niels/rendering_color
heavydemon21
2024-12-02
|
|
\
|
*
|
merged master
heavydemon21
2024-11-18
|
*
|
Merge remote-tracking branch 'origin/master' into niels/rendering_color
heavydemon21
2024-11-18
|
|
\
\
|
*
|
|
Working color, fucked up git merge
heavydemon21
2024-11-14
|
*
|
|
color paremeter in sprite works
heavydemon21
2024-11-14
*
|
|
|
make format
heavydemon21
2024-12-04
*
|
|
|
implemented feedback, cameraValues need better name?
heavydemon21
2024-12-04
*
|
|
|
make format
heavydemon21
2024-11-30
*
|
|
|
cleaner camera implementation
heavydemon21
2024-11-30
|
|
_
|
/
|
/
|
|
*
|
|
make format
heavydemon21
2024-11-28
*
|
|
removed animator rectangle
heavydemon21
2024-11-28
*
|
|
implemented feedback to have draw struct
heavydemon21
2024-11-28
*
|
|
make format
heavydemon21
2024-11-28
*
|
|
implemented feedback. biggest changes are teh camera_ref removed
heavydemon21
2024-11-27
*
|
|
implemented feedback on PR40 and made camera sizes ivec2
heavydemon21
2024-11-27
*
|
|
adjusted vector2 to vec2
heavydemon21
2024-11-26
*
|
|
make format
heavydemon21
2024-11-22
*
|
|
working scaling image with scaling world to screen
heavydemon21
2024-11-22
*
|
|
merge `master` into `loek/util`
Loek Le Blansch
2024-11-20
|
\
\
\
|
*
|
|
make format
heavydemon21
2024-11-20
|
*
|
|
implemented feedback
heavydemon21
2024-11-20
|
*
|
|
fixed the reference bug in render particle, it was in the example problem
heavydemon21
2024-11-20
|
*
|
|
rendering system bug
heavydemon21
2024-11-20
|
*
|
|
Merge branch 'master' into niels/RenderingParticle
heavydemon21
2024-11-20
|
|
\
\
\
|
*
|
|
|
implemented feedback
heavydemon21
2024-11-20
|
*
|
|
|
updated adjsuted rendering based on feedback
heavydemon21
2024-11-20
|
*
|
|
|
merged master
heavydemon21
2024-11-18
|
*
|
|
|
Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
heavydemon21
2024-11-18
|
|
\
\
\
\
|
|
|
|
_
|
/
|
|
|
/
|
|
|
*
|
|
|
adjusted based on feedback of PR#31
heavydemon21
2024-11-14
|
*
|
|
|
forget a doxygen docs on a function
heavydemon21
2024-11-14
|
|
|
_
|
/
|
|
/
|
|
|
*
|
|
Adjusted rendering so that now a gameobject can have multiple sprites with pa...
heavydemon21
2024-11-12
|
*
|
|
rendering particle
heavydemon21
2024-11-11
*
|
|
|
replace more vector<reference_wrapper<T>> with RefVector
Loek Le Blansch
2024-11-20
|
|
_
|
/
|
/
|
|
[next]