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:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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crepe
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RenderSystem.h
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Age
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updated adjsuted rendering based on feedback
heavydemon21
2024-11-20
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merged master
heavydemon21
2024-11-18
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Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
heavydemon21
2024-11-18
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merge `master` into `loek/cleanup`
Loek Le Blansch
2024-11-15
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wrap lines at column 95 instead of 80
Loek Le Blansch
2024-11-15
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re-enable loop manager + remove more singletons
Loek Le Blansch
2024-11-13
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adjusted based on feedback of PR#31
heavydemon21
2024-11-14
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forget a doxygen docs on a function
heavydemon21
2024-11-14
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Adjusted rendering so that now a gameobject can have multiple sprites with pa...
heavydemon21
2024-11-12
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rendering particle
heavydemon21
2024-11-11
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nitpicks (merge #27)
Loek Le Blansch
2024-11-08
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fixed include code-style
heavydemon21
2024-11-08
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fixed the includes and const settings
heavydemon21
2024-11-08
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code style
heavydemon21
2024-11-08
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move systems + update contributing.md
Loek Le Blansch
2024-11-05