Commit message (Collapse) | Author | Age | |
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* | Merge remote-tracking branch 'origin/master' into niels/rendering_color | heavydemon21 | 2024-11-18 |
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| * | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| | * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
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| * | | re-enable loop manager + remove more singletons | Loek Le Blansch | 2024-11-13 |
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* | | Working color, fucked up git merge | heavydemon21 | 2024-11-14 |
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* | | color paremeter in sprite works | heavydemon21 | 2024-11-14 |
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* | | Adjusted rendering so that now a gameobject can have multiple sprites with ↵ | heavydemon21 | 2024-11-12 |
| | | | | | | | | particles and another texture | ||
* | | rendering particle | heavydemon21 | 2024-11-11 |
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* | nitpicks (merge #27) | Loek Le Blansch | 2024-11-08 |
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* | fixed include code-style | heavydemon21 | 2024-11-08 |
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* | fixed the includes and const settings | heavydemon21 | 2024-11-08 |
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* | code style | heavydemon21 | 2024-11-08 |
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* | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 |