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path: root/src/crepe/system/RenderSystem.h
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* Merge remote-tracking branch 'origin/master' into niels/rendering_colorheavydemon212024-11-18
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| * merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| | * wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
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| * | re-enable loop manager + remove more singletonsLoek Le Blansch2024-11-13
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* | Working color, fucked up git mergeheavydemon212024-11-14
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* | color paremeter in sprite worksheavydemon212024-11-14
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* | Adjusted rendering so that now a gameobject can have multiple sprites with ↵heavydemon212024-11-12
| | | | | | | | particles and another texture
* | rendering particleheavydemon212024-11-11
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* nitpicks (merge #27)Loek Le Blansch2024-11-08
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* fixed include code-styleheavydemon212024-11-08
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* fixed the includes and const settingsheavydemon212024-11-08
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* code styleheavydemon212024-11-08
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* move systems + update contributing.mdLoek Le Blansch2024-11-05