aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/system/RenderSystem.cpp
Commit message (Collapse)AuthorAge
* Adjusted rendering so that now a gameobject can have multiple sprites with ↵heavydemon2111 days
| | | | particles and another texture
* adjusted renderingsystemheavydemon2112 days
|
* adjusted rendering and exampleheavydemon2112 days
|
* rendering particleheavydemon2112 days
|
* adjusted render a little and added a error img of the chosen img did not ↵heavydemon2112 days
| | | | load. this prevents exceptions
* nitpicks (merge #27)Loek Le Blansch2024-11-08
|
* fixed the includes and const settingsheavydemon212024-11-08
|
* code styleheavydemon212024-11-08
|
* update clang-tidy configurationLoek Le Blansch2024-11-07
|
* Made game_object_id constmax-0012024-11-07
|
* `make format`Loek Le Blansch2024-11-05
|
* create facade folderLoek Le Blansch2024-11-05
|
* `make format`Loek Le Blansch2024-11-05
|
* remove util and api namespacesLoek Le Blansch2024-11-05
|
* move systems + update contributing.mdLoek Le Blansch2024-11-05