index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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src
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crepe
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system
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RenderSystem.cpp
Commit message (
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Author
Age
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rendering based on world unites instead of pixels
heavydemon21
2024-11-18
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`make format`
Loek Le Blansch
2024-11-15
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merge `master` into `loek/cleanup`
Loek Le Blansch
2024-11-15
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wrap lines at column 95 instead of 80
Loek Le Blansch
2024-11-15
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merge `loek/tests` into `loek/cleanup` (close #32)
Loek Le Blansch
2024-11-13
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\
\
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*
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re-enable loop manager + remove more singletons
Loek Le Blansch
2024-11-13
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/
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update logging to use C++20 format and classes
Loek Le Blansch
2024-11-13
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/
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nitpicks (merge #27)
Loek Le Blansch
2024-11-08
*
fixed the includes and const settings
heavydemon21
2024-11-08
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code style
heavydemon21
2024-11-08
*
update clang-tidy configuration
Loek Le Blansch
2024-11-07
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Made game_object_id const
max-001
2024-11-07
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`make format`
Loek Le Blansch
2024-11-05
*
create facade folder
Loek Le Blansch
2024-11-05
*
`make format`
Loek Le Blansch
2024-11-05
*
remove util and api namespaces
Loek Le Blansch
2024-11-05
*
move systems + update contributing.md
Loek Le Blansch
2024-11-05