aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/system/RenderSystem.cpp
Commit message (Expand)AuthorAge
...
* | | | | make formatheavydemon212024-12-04
* | | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
* | | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
* | | | | making struct constructorsheavydemon212024-12-02
* | | | | cleaner camera implementationheavydemon212024-11-30
| |/ / / |/| | |
* | | | implemented loek feedbackheavydemon212024-11-28
* | | | make formatheavydemon212024-11-28
* | | | adjusted more it should now be finsishedheavydemon212024-11-28
* | | | implemented feedback to have draw structheavydemon212024-11-28
* | | | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
* | | | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
* | | | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
* | | | implemented all the feedbackheavydemon212024-11-26
* | | | make formatheavydemon212024-11-22
* | | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
* | | | working scaling image with scaling world to screenheavydemon212024-11-22
|/ / /
* | | merge `master` into `loek/util`Loek Le Blansch2024-11-20
|\ \ \
| * | | implemented feedbackheavydemon212024-11-20
| * | | fixed the reference bug in render particle, it was in the example problemheavydemon212024-11-20
| * | | rendering system bugheavydemon212024-11-20
| * | | Merge branch 'master' into niels/RenderingParticleheavydemon212024-11-20
| |\ \ \
| * | | | fixxed bug with particleemiiter and sprite in single componentheavydemon212024-11-20
| * | | | implemented feedbackheavydemon212024-11-20
| * | | | updated adjsuted rendering based on feedbackheavydemon212024-11-20
| * | | | adjusted so that all gets are autoheavydemon212024-11-18
| * | | | merged masterheavydemon212024-11-18
| * | | | Merge remote-tracking branch 'origin/master' into niels/RenderingParticleheavydemon212024-11-18
| |\ \ \ \ | | | |_|/ | | |/| |
| * | | | adjusted based on feedback of PR#31heavydemon212024-11-14
| | |_|/ | |/| |
| * | | Adjusted rendering so that now a gameobject can have multiple sprites with pa...heavydemon212024-11-12
| * | | adjusted renderingsystemheavydemon212024-11-11
| * | | adjusted rendering and exampleheavydemon212024-11-11
| * | | rendering particleheavydemon212024-11-11
| * | | adjusted render a little and added a error img of the chosen img did not load...heavydemon212024-11-11
* | | | replace more vector<reference_wrapper<T>> with RefVectorLoek Le Blansch2024-11-20
| |_|/ |/| |
* | | implemented feedbackheavydemon212024-11-20
* | | unit testsheavydemon212024-11-19
* | | feedback from PR#38 implementedheavydemon212024-11-18
* | | removed iostream & printingheavydemon212024-11-18
* | | working sortingheavydemon212024-11-18
* | | Merge remote-tracking branch 'origin/master' into niels/sorting_renderingheavydemon212024-11-18
|\ \ \ | | |/ | |/|
| * | `make format`Loek Le Blansch2024-11-15
| * | merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
| |\ \
| | * | wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
| | |/
| * | merge `loek/tests` into `loek/cleanup` (close #32)Loek Le Blansch2024-11-13
| |\ \
| | * | re-enable loop manager + remove more singletonsLoek Le Blansch2024-11-13
| | |/
| * / update logging to use C++20 format and classesLoek Le Blansch2024-11-13
| |/
* / first part sorted still needing testingheavydemon212024-11-14
|/
* nitpicks (merge #27)Loek Le Blansch2024-11-08
* fixed the includes and const settingsheavydemon212024-11-08
* code styleheavydemon212024-11-08