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:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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src
/
crepe
/
system
/
RenderSystem.cpp
Commit message (
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Author
Age
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adjusted tm naming --> transform and adjusted doxygen comments
heavydemon21
5 days
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make format
heavydemon21
5 days
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fix merge conflict
heavydemon21
5 days
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Merge branch 'master' into niels/UI
heavydemon21
5 days
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added particle begin lifespan rendering, added world_space to sprite so that ...
heavydemon21
6 days
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Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/text-c...
WBoerenkamps
7 days
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readded const and used emplace instead
WBoerenkamps
7 days
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removed absolute position because jaro is adjusting that
heavydemon21
5 days
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rendering met absoluut position util functie, particle ben ik nog jaro aan he...
heavydemon21
6 days
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implemented feedback
heavydemon21
7 days
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merged master
heavydemon21
7 days
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Merge branch 'master' into niels/UI
heavydemon21
7 days
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broken particle test
JAROWMR
12 days
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updated particle emitter
JAROWMR
12 days
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finalized text rendering
heavydemon21
7 days
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workig rending text
heavydemon21
7 days
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Merge branch 'wouter/text-component' into niels/UI
heavydemon21
7 days
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final changes
WBoerenkamps
7 days
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last changes
WBoerenkamps
7 days
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merging wouter
heavydemon21
7 days
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Merge branch 'wouter/text-component' into niels/UI
heavydemon21
7 days
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text now working with optional
WBoerenkamps
7 days
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code not working
WBoerenkamps
7 days
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tmp fix
heavydemon21
7 days
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idk
heavydemon21
7 days
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rendersys
heavydemon21
8 days
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fonting
heavydemon21
8 days
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make format
heavydemon21
13 days
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include order fixed
heavydemon21
13 days
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Merge branch 'master' into niels/UI
heavydemon21
13 days
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implemented feedback wouter, improved animator. however if spritesheet aspect...
heavydemon21
14 days
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made sdlcontext not a singleton anymore
heavydemon21
2024-12-08
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removed singleton from SDLContext, problem now is cannot call functionalities...
heavydemon21
2024-12-08
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updated the code so that get_events() calculates pixel units to game units
heavydemon21
13 days
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making rendering fonts and UI
heavydemon21
2024-12-09
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nitpick #59
Loek Le Blansch
2024-12-06
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fixed tests
heavydemon21
2024-12-06
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implemented feedback
heavydemon21
2024-12-06
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implemented final max feedback
heavydemon21
2024-12-06
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Merge branch 'master' into decoupling
heavydemon21
2024-12-06
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Merge branch 'master' into loek/scripts
Loek Le Blansch
2024-12-04
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implemented feedback removed get_width and height --> get_size for both textu...
heavydemon21
2024-12-03
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Merge branch 'master' into niels/rendering_color
heavydemon21
2024-12-02
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implemented PR#35 feedback
heavydemon21
2024-11-18
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merged master
heavydemon21
2024-11-18
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Merge remote-tracking branch 'origin/master' into niels/rendering_color
heavydemon21
2024-11-18
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`make format`
Loek Le Blansch
2024-11-30
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add more documentation to Mediator + fix system mediator use
Loek Le Blansch
2024-11-28
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merge `master`
Loek Le Blansch
2024-11-28
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manager mediator refactor
Loek Le Blansch
2024-11-28
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