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path: root/src/crepe/system/RenderSystem.cpp
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* make formatJAROWMR2024-12-19
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* merge masterJAROWMR2024-12-19
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| * adjusted tm naming --> transform and adjusted doxygen commentsheavydemon212024-12-19
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| * make formatheavydemon212024-12-19
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| * fix merge conflictheavydemon212024-12-19
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| * Merge branch 'master' into niels/UIheavydemon212024-12-19
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| | * added particle begin lifespan rendering, added world_space to sprite so that ↵heavydemon212024-12-18
| | | | | | | | | | | | coordinates are in camera_space or world_sapce
| * | removed absolute position because jaro is adjusting thatheavydemon212024-12-19
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| * | rendering met absoluut position util functie, particle ben ik nog jaro aan ↵heavydemon212024-12-18
| | | | | | | | | | | | het overleggen dus er die werkt niet goed
| * | implemented feedbackheavydemon212024-12-17
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| * | merged masterheavydemon212024-12-17
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| * | Merge branch 'master' into niels/UIheavydemon212024-12-17
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| * | | finalized text renderingheavydemon212024-12-17
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| * | | workig rending textheavydemon212024-12-17
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| * | | Merge branch 'wouter/text-component' into niels/UIheavydemon212024-12-17
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| * | | | merging wouterheavydemon212024-12-17
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| * | | | Merge branch 'wouter/text-component' into niels/UIheavydemon212024-12-17
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| * | | | | tmp fixheavydemon212024-12-17
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| * | | | | idkheavydemon212024-12-17
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| * | | | | rendersysheavydemon212024-12-16
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| * | | | | fontingheavydemon212024-12-16
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* | | | | | tested system, added roation to emitterJAROWMR2024-12-19
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* | | | | | rotating sprite on particleJAROWMR2024-12-19
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* | | | | | Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe ↵JAROWMR2024-12-18
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | into jaro/collision-system-handeling
| * \ \ \ \ \ Merge remote-tracking branch 'origin/master' into ↵max-0012024-12-17
| |\ \ \ \ \ \ | | | |_|_|_|/ | | |/| | | | | | | | | | | jaro/collision-system-handeling
| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-17
| | |\ \ \ \ \ | | | | |_|_|/ | | | |/| | | | | | | | | | wouter/text-component
| | * | | | | readded const and used emplace insteadWBoerenkamps2024-12-17
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| | * | | | final changesWBoerenkamps2024-12-17
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| | * | | | last changesWBoerenkamps2024-12-17
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| | * | | text now working with optionalWBoerenkamps2024-12-17
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| | * | | code not workingWBoerenkamps2024-12-17
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* | / | updating collision systemJAROWMR2024-12-18
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* | | make formatJAROWMR2024-12-16
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* | | Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe ↵JAROWMR2024-12-16
|\ \ \ | | |/ | |/| | | | into jaro/collision-system-handeling
| * | broken particle testJAROWMR2024-12-12
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| * | updated particle emitterJAROWMR2024-12-12
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* / Added util for positionJAROWMR2024-12-16
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* make formatheavydemon212024-12-11
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* include order fixedheavydemon212024-12-11
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* Merge branch 'master' into niels/UIheavydemon212024-12-11
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| * implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
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* | making rendering fonts and UIheavydemon212024-12-09
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* nitpick #59Loek Le Blansch2024-12-06
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* fixed testsheavydemon212024-12-06
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* implemented feedbackheavydemon212024-12-06
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* implemented final max feedbackheavydemon212024-12-06
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* Merge branch 'master' into decouplingheavydemon212024-12-06
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