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path: root/src/crepe/system/RenderSystem.cpp
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* merge masterloek/replayLoek Le Blansch39 hours
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| * make formatJAROWMR2 days
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| * merge masterJAROWMR2 days
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| | * adjusted tm naming --> transform and adjusted doxygen commentsheavydemon213 days
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| | * make formatheavydemon213 days
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| | * fix merge conflictheavydemon213 days
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| | * Merge branch 'master' into niels/UIheavydemon213 days
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| | | * added particle begin lifespan rendering, added world_space to sprite so that ↵heavydemon214 days
| | | | | | | | | | | | | | | | coordinates are in camera_space or world_sapce
| | * | removed absolute position because jaro is adjusting thatheavydemon213 days
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| | * | rendering met absoluut position util functie, particle ben ik nog jaro aan ↵heavydemon213 days
| | | | | | | | | | | | | | | | het overleggen dus er die werkt niet goed
| | * | implemented feedbackheavydemon214 days
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| | * | merged masterheavydemon214 days
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| | * | Merge branch 'master' into niels/UIheavydemon215 days
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| | * | | finalized text renderingheavydemon215 days
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| | * | | workig rending textheavydemon215 days
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| | * | | Merge branch 'wouter/text-component' into niels/UIheavydemon215 days
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| | * | | | merging wouterheavydemon215 days
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| | * | | | Merge branch 'wouter/text-component' into niels/UIheavydemon215 days
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| | * | | | | tmp fixheavydemon215 days
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| | * | | | | idkheavydemon215 days
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| | * | | | | rendersysheavydemon215 days
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| | * | | | | fontingheavydemon215 days
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| * | | | | | tested system, added roation to emitterJAROWMR3 days
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| * | | | | | rotating sprite on particleJAROWMR3 days
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| * | | | | | Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe ↵JAROWMR3 days
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| | * \ \ \ \ \ Merge remote-tracking branch 'origin/master' into ↵max-0014 days
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| * | / | | | | updating collision systemJAROWMR3 days
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| * | | | | | make formatJAROWMR5 days
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| * | | | | | Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe ↵JAROWMR5 days
| |\ \ \ \ \ \ | | | |_|_|_|/ | | |/| | | | | | | | | | | into jaro/collision-system-handeling
| * | | | | | Added util for positionJAROWMR5 days
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* | | | | | merge masterLoek Le Blansch4 days
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| * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps4 days
| |\ \ \ \ \ | | | |/ / / | | |/| | | | | | | | | wouter/text-component
| * | | | | readded const and used emplace insteadWBoerenkamps5 days
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| * | | | final changesWBoerenkamps5 days
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| * | | | last changesWBoerenkamps5 days
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| * | | text now working with optionalWBoerenkamps5 days
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| * | | code not workingWBoerenkamps5 days
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* | | merge masterLoek Le Blansch4 days
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| * | broken particle testJAROWMR9 days
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| * | updated particle emitterJAROWMR9 days
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* | merge masterLoek Le Blansch9 days
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| * make formatheavydemon2110 days
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| * include order fixedheavydemon2110 days
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| * Merge branch 'master' into niels/UIheavydemon2110 days
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| * | updated the code so that get_events() calculates pixel units to game unitsheavydemon2110 days
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| * | making rendering fonts and UIheavydemon2112 days
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* | | merge masterLoek Le Blansch10 days
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| * | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2111 days
| | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | made sdlcontext not a singleton anymoreheavydemon2113 days
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| * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2114 days
| |/ | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call