Commit message (Collapse) | Author | Age | |
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* | merge masterloek/replay | Loek Le Blansch | 39 hours |
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| * | make format | JAROWMR | 2 days |
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| * | merge master | JAROWMR | 2 days |
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| | * | adjusted tm naming --> transform and adjusted doxygen comments | heavydemon21 | 3 days |
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| | * | make format | heavydemon21 | 3 days |
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| | * | fix merge conflict | heavydemon21 | 3 days |
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| | * | Merge branch 'master' into niels/UI | heavydemon21 | 3 days |
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| | | * | added particle begin lifespan rendering, added world_space to sprite so that ↵ | heavydemon21 | 4 days |
| | | | | | | | | | | | | | | | | coordinates are in camera_space or world_sapce | ||
| | * | | removed absolute position because jaro is adjusting that | heavydemon21 | 3 days |
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| | * | | rendering met absoluut position util functie, particle ben ik nog jaro aan ↵ | heavydemon21 | 3 days |
| | | | | | | | | | | | | | | | | het overleggen dus er die werkt niet goed | ||
| | * | | implemented feedback | heavydemon21 | 4 days |
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| | * | | merged master | heavydemon21 | 4 days |
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| | * | | Merge branch 'master' into niels/UI | heavydemon21 | 5 days |
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| | * | | | finalized text rendering | heavydemon21 | 5 days |
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| | * | | | workig rending text | heavydemon21 | 5 days |
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| | * | | | Merge branch 'wouter/text-component' into niels/UI | heavydemon21 | 5 days |
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| | * | | | | merging wouter | heavydemon21 | 5 days |
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| | * | | | | Merge branch 'wouter/text-component' into niels/UI | heavydemon21 | 5 days |
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| | * | | | | | tmp fix | heavydemon21 | 5 days |
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| | * | | | | | idk | heavydemon21 | 5 days |
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| | * | | | | | rendersys | heavydemon21 | 5 days |
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| | * | | | | | fonting | heavydemon21 | 5 days |
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| * | | | | | | tested system, added roation to emitter | JAROWMR | 3 days |
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| * | | | | | | rotating sprite on particle | JAROWMR | 3 days |
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| * | | | | | | Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe ↵ | JAROWMR | 3 days |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | into jaro/collision-system-handeling | ||
| | * \ \ \ \ \ | Merge remote-tracking branch 'origin/master' into ↵ | max-001 | 4 days |
| | |\ \ \ \ \ \ | | | | |_|_|_|/ | | | |/| | | | | | | | | | | | | jaro/collision-system-handeling | ||
| * | / | | | | | updating collision system | JAROWMR | 3 days |
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| * | | | | | | make format | JAROWMR | 5 days |
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| * | | | | | | Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe ↵ | JAROWMR | 5 days |
| |\ \ \ \ \ \ | | | |_|_|_|/ | | |/| | | | | | | | | | | | into jaro/collision-system-handeling | ||
| * | | | | | | Added util for position | JAROWMR | 5 days |
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* | | | | | | merge master | Loek Le Blansch | 4 days |
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| * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 4 days |
| |\ \ \ \ \ | | | |/ / / | | |/| | | | | | | | | | wouter/text-component | ||
| * | | | | | readded const and used emplace instead | WBoerenkamps | 5 days |
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| * | | | | final changes | WBoerenkamps | 5 days |
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| * | | | | last changes | WBoerenkamps | 5 days |
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| * | | | text now working with optional | WBoerenkamps | 5 days |
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| * | | | code not working | WBoerenkamps | 5 days |
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* | | | merge master | Loek Le Blansch | 4 days |
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| * | | broken particle test | JAROWMR | 9 days |
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| * | | updated particle emitter | JAROWMR | 9 days |
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* | | merge master | Loek Le Blansch | 9 days |
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| * | make format | heavydemon21 | 10 days |
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| * | include order fixed | heavydemon21 | 10 days |
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| * | Merge branch 'master' into niels/UI | heavydemon21 | 10 days |
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| * | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 10 days |
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| * | | making rendering fonts and UI | heavydemon21 | 12 days |
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* | | | merge master | Loek Le Blansch | 10 days |
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| * | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 11 days |
| | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| * | | made sdlcontext not a singleton anymore | heavydemon21 | 13 days |
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| * | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 14 days |
| |/ | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call |