| Commit message (Expand) | Author | Age |
* | implemented feedback removed get_width and height --> get_size for both textu... | heavydemon21 | 2024-12-03 |
* | Merge branch 'master' into niels/rendering_color | heavydemon21 | 2024-12-02 |
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| * | implemented loek feedback | heavydemon21 | 2024-11-28 |
| * | make format | heavydemon21 | 2024-11-28 |
| * | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 |
| * | implemented feedback to have draw struct | heavydemon21 | 2024-11-28 |
| * | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 |
| * | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 |
| * | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 |
| * | implemented all the feedback | heavydemon21 | 2024-11-26 |
| * | make format | heavydemon21 | 2024-11-22 |
| * | working moving camera, flip animations, resizing with animations, and black bars | heavydemon21 | 2024-11-22 |
| * | working scaling image with scaling world to screen | heavydemon21 | 2024-11-22 |
| * | merge `master` into `loek/util` | Loek Le Blansch | 2024-11-20 |
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| | * | implemented feedback | heavydemon21 | 2024-11-20 |
| | * | fixed the reference bug in render particle, it was in the example problem | heavydemon21 | 2024-11-20 |
| | * | rendering system bug | heavydemon21 | 2024-11-20 |
| | * | Merge branch 'master' into niels/RenderingParticle | heavydemon21 | 2024-11-20 |
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| | * | | fixxed bug with particleemiiter and sprite in single component | heavydemon21 | 2024-11-20 |
| | * | | implemented feedback | heavydemon21 | 2024-11-20 |
| | * | | updated adjsuted rendering based on feedback | heavydemon21 | 2024-11-20 |
| | * | | adjusted so that all gets are auto | heavydemon21 | 2024-11-18 |
| | * | | merged master | heavydemon21 | 2024-11-18 |
| | * | | Merge remote-tracking branch 'origin/master' into niels/RenderingParticle | heavydemon21 | 2024-11-18 |
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| | * | | | adjusted based on feedback of PR#31 | heavydemon21 | 2024-11-14 |
| * | | | | replace more vector<reference_wrapper<T>> with RefVector | Loek Le Blansch | 2024-11-20 |
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| * | | | implemented feedback | heavydemon21 | 2024-11-20 |
| * | | | unit tests | heavydemon21 | 2024-11-19 |
| * | | | feedback from PR#38 implemented | heavydemon21 | 2024-11-18 |
| * | | | removed iostream & printing | heavydemon21 | 2024-11-18 |
| * | | | working sorting | heavydemon21 | 2024-11-18 |
| * | | | Merge remote-tracking branch 'origin/master' into niels/sorting_rendering | heavydemon21 | 2024-11-18 |
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| * | | | first part sorted still needing testing | heavydemon21 | 2024-11-14 |
* | | | | implemented PR#35 feedback | heavydemon21 | 2024-11-18 |
* | | | | merged master | heavydemon21 | 2024-11-18 |
* | | | | Merge remote-tracking branch 'origin/master' into niels/rendering_color | heavydemon21 | 2024-11-18 |
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| * | | `make format` | Loek Le Blansch | 2024-11-15 |
| * | | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| | * | | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
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| * | | merge `loek/tests` into `loek/cleanup` (close #32) | Loek Le Blansch | 2024-11-13 |
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| | * | | re-enable loop manager + remove more singletons | Loek Le Blansch | 2024-11-13 |
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| * / | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 |
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* | | Adjusted rendering so that now a gameobject can have multiple sprites with pa... | heavydemon21 | 2024-11-12 |
* | | adjusted renderingsystem | heavydemon21 | 2024-11-11 |
* | | adjusted rendering and example | heavydemon21 | 2024-11-11 |
* | | rendering particle | heavydemon21 | 2024-11-11 |
* | | adjusted render a little and added a error img of the chosen img did not load... | heavydemon21 | 2024-11-11 |
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* | nitpicks (merge #27) | Loek Le Blansch | 2024-11-08 |
* | fixed the includes and const settings | heavydemon21 | 2024-11-08 |
* | code style | heavydemon21 | 2024-11-08 |