Commit message (Collapse) | Author | Age | |
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* | merge master | Loek Le Blansch | 10 days |
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| * | bugfix animatorsystem | heavydemon21 | 10 days |
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* | | merge master | Loek Le Blansch | 11 days |
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| * | mege with master | WBoerenkamps | 12 days |
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| * | | feedback | WBoerenkamps | 12 days |
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| * | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 2024-12-07 |
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* | \ \ | merge master | Loek Le Blansch | 12 days |
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| * | | | implemented feedback | heavydemon21 | 12 days |
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| * | | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 13 days |
| | |/ | |/| | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
* / | | big WIP | Loek Le Blansch | 13 days |
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* | | implemented feedback | heavydemon21 | 2024-12-06 |
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* | | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | add more documentation to Mediator + fix system mediator use | Loek Le Blansch | 2024-11-28 |
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| * | merge `master` | Loek Le Blansch | 2024-11-28 |
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| * | | manager mediator refactor | Loek Le Blansch | 2024-11-28 |
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* | | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 |
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* | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵ | heavydemon21 | 2024-12-03 |
| | | | | | | | | | | | | full duration | ||
* | | | make format | heavydemon21 | 2024-12-02 |
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* | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 |
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* | | | making struct constructors | heavydemon21 | 2024-12-02 |
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* | | | tmp commit | heavydemon21 | 2024-12-02 |
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* | | | make format | heavydemon21 | 2024-11-30 |
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* | | | improved animator | heavydemon21 | 2024-11-30 |
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* | | implemented loek feedback | heavydemon21 | 2024-11-28 |
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* | | removed animator rectangle | heavydemon21 | 2024-11-28 |
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* | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-21 |
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| * | replace more vector<reference_wrapper<T>> with RefVector | Loek Le Blansch | 2024-11-20 |
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* | | adjusted branch based on feedback | heavydemon21 | 2024-11-20 |
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* | | rendering based on world unites instead of pixels | heavydemon21 | 2024-11-18 |
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* | re-enable loop manager + remove more singletons | Loek Le Blansch | 2024-11-13 |
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* | nitpicks (merge #27) | Loek Le Blansch | 2024-11-08 |
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* | updated to satisfy the code review | heavydemon21 | 2024-11-08 |
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* | fixed the includes and const settings | heavydemon21 | 2024-11-08 |
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* | code style | heavydemon21 | 2024-11-08 |