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path: root/src/crepe/system/AnimatorSystem.cpp
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* merge masterLoek Le Blansch2024-12-12
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| * mege with masterWBoerenkamps2024-12-11
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| * | feedbackWBoerenkamps2024-12-11
| * | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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* | \ \ merge masterLoek Le Blansch2024-12-11
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| * | | implemented feedbackheavydemon212024-12-11
| * | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon212024-12-10
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* / | big WIPLoek Le Blansch2024-12-10
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* | implemented feedbackheavydemon212024-12-06
* | Merge branch 'master' into decouplingheavydemon212024-12-06
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| * add more documentation to Mediator + fix system mediator useLoek Le Blansch2024-11-28
| * merge `master`Loek Le Blansch2024-11-28
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| * | manager mediator refactorLoek Le Blansch2024-11-28
* | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
* | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon212024-12-03
* | | make formatheavydemon212024-12-02
* | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
* | | making struct constructorsheavydemon212024-12-02
* | | tmp commitheavydemon212024-12-02
* | | make formatheavydemon212024-11-30
* | | improved animatorheavydemon212024-11-30
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* | implemented loek feedbackheavydemon212024-11-28
* | removed animator rectangleheavydemon212024-11-28
* | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| * replace more vector<reference_wrapper<T>> with RefVectorLoek Le Blansch2024-11-20
* | adjusted branch based on feedbackheavydemon212024-11-20
* | rendering based on world unites instead of pixelsheavydemon212024-11-18
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* re-enable loop manager + remove more singletonsLoek Le Blansch2024-11-13
* nitpicks (merge #27)Loek Le Blansch2024-11-08
* updated to satisfy the code reviewheavydemon212024-11-08
* fixed the includes and const settingsheavydemon212024-11-08
* code styleheavydemon212024-11-08