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* removed singleton from SDLContext, problem now is cannot call ↵heavydemon2114 days
| | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* merge masterLoek Le Blansch2024-12-07
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| * nitpick #59Loek Le Blansch2024-12-06
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| * implemented feedbackheavydemon212024-12-06
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| * make formatheavydemon212024-12-06
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| * implemented final max feedbackheavydemon212024-12-06
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* | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| * process PR feedbackLoek Le Blansch2024-12-04
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| * `make format`Loek Le Blansch2024-11-30
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* | add doxygen comments + clean upLoek Le Blansch2024-11-30
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* | `make format`Loek Le Blansch2024-11-30
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* | merge `loek/scripts`Loek Le Blansch2024-11-29
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* add more documentation to Mediator + fix system mediator useLoek Le Blansch2024-11-28
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* manager mediator refactorLoek Le Blansch2024-11-28