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* fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps12 days
* removed white line and standard target fps = 60WBoerenkamps12 days
* changed some function namesWBoerenkamps12 days
* make formatWBoerenkamps13 days
* added scaled fixed delta timeWBoerenkamps13 days
* removed commentsWBoerenkamps14 days
* added line breakWBoerenkamps14 days
* make formatWBoerenkamps14 days
* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps14 days
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| * nitpick #59Loek Le Blansch2024-12-06
| * implemented feedbackheavydemon212024-12-06
| * make formatheavydemon212024-12-06
| * implemented final max feedbackheavydemon212024-12-06
* | more doxygen changesWBoerenkamps14 days
* | changed looptimerManager doxygenWBoerenkamps14 days
* | added loopTimer and eventManager to mediator and removed the singletonsWBoerenkamps14 days
* | added loopTimer to mediator and fixed update loopWBoerenkamps2024-12-05
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* process PR feedbackLoek Le Blansch2024-12-04
* `make format`Loek Le Blansch2024-11-30
* add more documentation to Mediator + fix system mediator useLoek Le Blansch2024-11-28
* manager mediator refactorLoek Le Blansch2024-11-28