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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
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| * removed \class in sdlcontextheavydemon219 days
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| * Merge branch 'master' into niels/UIheavydemon219 days
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| * \ Merge branch 'master' into niels/UIheavydemon219 days
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| * | | make formatheavydemon219 days
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| * | | updated the code so that get_events() calculates pixel units to game unitsheavydemon219 days
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| * | | Merge branch 'master' into niels/UIheavydemon2110 days
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| * | | | making rendering fonts and UIheavydemon2111 days
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* | | | | removed asset managerWBoerenkamps8 days
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* | | | | fontcontext removed from sdlcontextWBoerenkamps8 days
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* | | | | font facade added to SDLContextWBoerenkamps8 days
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* | | | | font workingWBoerenkamps8 days
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* | | | | load font almost workingWBoerenkamps8 days
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* | | | | text component pretty much finishedWBoerenkamps9 days
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* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps9 days
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| * | | | mege with masterWBoerenkamps9 days
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| * | | | feedback but error after conflictWBoerenkamps10 days
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| * | | | removed unused functions and friend relationssWBoerenkamps11 days
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* | | | saveWBoerenkamps9 days
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* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps9 days
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| * | | implemented feedbackheavydemon219 days
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| * | | make formatheavydemon2110 days
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| * | | adjusted aspect ratioheavydemon2110 days
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| * | | Merge branch 'master' into niels/remove_singletonheavydemon2110 days
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| * | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2110 days
| | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2111 days
| | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | made sdlcontext not a singleton anymoreheavydemon2112 days
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| * | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2113 days
| | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps9 days
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| * | | Merge branch 'master' into loek/audioLoek Le Blansch11 days
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| * | merge masterLoek Le Blansch14 days
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| * | | `make format`Loek Le Blansch2024-12-05
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| * | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| * \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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* | | | | | font progressWBoerenkamps11 days
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| * | | | | remove `Private`Loek Le Blansch2024-12-02
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| * | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| * | | | | `make format`Loek Le Blansch2024-11-30
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| * | | | | test and debug audio systemLoek Le Blansch2024-11-30
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| * | | | | fix audio system implementationLoek Le Blansch2024-11-30
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| * | | | | audio system kinda workingLoek Le Blansch2024-11-29
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| * | | | | more audio system WIPLoek Le Blansch2024-11-29
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| * | | | | more utility classes for Audio systemLoek Le Blansch2024-11-29
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| * | | | | merge `loek/scripts`Loek Le Blansch2024-11-29
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| * \ \ \ \ \ merge with `master`Loek Le Blansch2024-11-22
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| * \ \ \ \ \ \ merge `master` into `loek/audio`Loek Le Blansch2024-11-16
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| * | | | | | | | ResourceManager working + testedLoek Le Blansch2024-11-14
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| * | | | | | | | more WIP audio system + utilitiesLoek Le Blansch2024-11-14
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| * | | | | | | | move some shit aroundLoek Le Blansch2024-11-14
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| * | | | | | | | implement asset + more WIP audio systemLoek Le Blansch2024-11-14
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