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path: root/src/crepe/facade
Commit message (Collapse)AuthorAge
* Merge branch 'master' into loek/savemgrLoek Le Blansch3 days
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| * fix code standardLoek Le Blansch3 days
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| * make formatWBoerenkamps6 days
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| * keyboard state workingWBoerenkamps6 days
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| * removed sdlcontext from header and implemented initiliser list for EventDataWBoerenkamps6 days
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| * make formatWBoerenkamps7 days
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| * added window events back to code and function cleanupWBoerenkamps7 days
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| * keyboard state implementedWBoerenkamps7 days
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| * saveWBoerenkamps8 days
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| * saveWBoerenkamps8 days
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| * Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
| |\ | | | | | | | | | wouter/inputSystem
| * | removed enterWBoerenkamps11 days
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| * | make formatWBoerenkamps11 days
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| * | get_keyboard_state workingWBoerenkamps11 days
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| * | make formatWBoerenkamps11 days
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| * | resize/move tests workingWBoerenkamps11 days
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| * | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps11 days
| |\ \ | | | | | | | | | | | | wouter/inputSystem
| * | | seperated long functionWBoerenkamps11 days
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| * | | testing window eventsWBoerenkamps11 days
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| * | | made getKeyboardStateWBoerenkamps11 days
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| * | | saveWBoerenkamps13 days
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* | | | `make format`Loek Le Blansch6 days
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* | | | move DB fix from `loek/doxygen` to `loek/savemgr`Loek Le Blansch6 days
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* | | removed \class in sdlcontextheavydemon219 days
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* | | Merge branch 'master' into niels/UIheavydemon219 days
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| * \ \ mege with masterWBoerenkamps9 days
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| * \ \ \ feedback but error after conflictWBoerenkamps9 days
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| * | | | | removed unused functions and friend relationssWBoerenkamps11 days
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* | | | | Merge branch 'master' into niels/UIheavydemon219 days
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| * | | | implemented feedbackheavydemon219 days
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| * | | | make formatheavydemon219 days
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| * | | | adjusted aspect ratioheavydemon219 days
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| * | | | Merge branch 'master' into niels/remove_singletonheavydemon219 days
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| * | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2110 days
| | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | made sdlcontext not a singleton anymoreheavydemon2112 days
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| * | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | make formatheavydemon219 days
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* | | | | updated the code so that get_events() calculates pixel units to game unitsheavydemon219 days
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* | | | | Merge branch 'master' into niels/UIheavydemon219 days
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| * | | | Merge branch 'master' into loek/audioLoek Le Blansch11 days
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| * | | merge masterLoek Le Blansch13 days
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| * | | `make format`Loek Le Blansch2024-12-05
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| * | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| * \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| * | | | | remove `Private`Loek Le Blansch2024-12-02
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| * | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| * | | | | `make format`Loek Le Blansch2024-11-30
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| * | | | | test and debug audio systemLoek Le Blansch2024-11-30
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| * | | | | fix audio system implementationLoek Le Blansch2024-11-30
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