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path: root/src/crepe/facade
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* headers to c file changeWBoerenkamps7 days
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* make formatWBoerenkamps9 days
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* feedback changesWBoerenkamps9 days
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* sdl_ttf to submodules + feedback changesWBoerenkamps9 days
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* fixed formatWBoerenkamps11 days
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* removed referenceWBoerenkamps11 days
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* make formatWBoerenkamps11 days
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* added pattern removal on exceptionWBoerenkamps11 days
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* added enter between functionsWBoerenkamps11 days
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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps11 days
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| * removed \class in sdlcontextheavydemon2112 days
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| * Merge branch 'master' into niels/UIheavydemon2112 days
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| * \ Merge branch 'master' into niels/UIheavydemon2112 days
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| * | | make formatheavydemon2112 days
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| * | | updated the code so that get_events() calculates pixel units to game unitsheavydemon2112 days
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| * | | Merge branch 'master' into niels/UIheavydemon2112 days
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| * | | | making rendering fonts and UIheavydemon2114 days
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* | | | | removed asset managerWBoerenkamps11 days
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* | | | | fontcontext removed from sdlcontextWBoerenkamps11 days
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* | | | | font facade added to SDLContextWBoerenkamps11 days
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* | | | | font workingWBoerenkamps11 days
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* | | | | load font almost workingWBoerenkamps11 days
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* | | | | text component pretty much finishedWBoerenkamps12 days
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* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps12 days
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| * | | | mege with masterWBoerenkamps12 days
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| * | | | feedback but error after conflictWBoerenkamps12 days
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| * | | | removed unused functions and friend relationssWBoerenkamps14 days
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* | | | saveWBoerenkamps12 days
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* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps12 days
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| * | | implemented feedbackheavydemon2112 days
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| * | | make formatheavydemon2112 days
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| * | | adjusted aspect ratioheavydemon2112 days
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| * | | Merge branch 'master' into niels/remove_singletonheavydemon2112 days
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| * | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2113 days
| | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps12 days
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| * | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-09
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| * | merge masterLoek Le Blansch2024-12-07
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| * | | `make format`Loek Le Blansch2024-12-05
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| * | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| * \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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* | | | | | font progressWBoerenkamps13 days
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| * | | | | remove `Private`Loek Le Blansch2024-12-02
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| * | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| * | | | | `make format`Loek Le Blansch2024-11-30
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| * | | | | test and debug audio systemLoek Le Blansch2024-11-30
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| * | | | | fix audio system implementationLoek Le Blansch2024-11-30
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| * | | | | audio system kinda workingLoek Le Blansch2024-11-29
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